Emil Pagliarulo, who previously worked on the development of Skyrim, revealed a hidden secret in the Dark Brotherhood quest.
Those who know Skyrim’s Dark Brotherhood quest will remember. In order to talk to the Night Mother in the game, we were tied to her coffin and remained motionless for a while. However, the underlying reason may be different from what you think.
Skyrim developer revealed the secret of the game
According to Pagliarulo, while developing the questline, enclosing the player in the coffin with the Night Mother caused the graphics to be messy and broken. Many people who have played Skyrim or other physics-enabled games may have seen similar situations where the models intersect and start to wobble or move abnormally as a result.
This could clearly have caused some problems in one of Skyrim’s most tense moments. So instead, a little trick was used: the player is put into first-person mode, the lights are dimmed, and the coffin closes. However, the player is actually still exposed to the world and is fully visible to everyone in the room.
In fact, the fact that the technical problem has been solved with a very simple scenario cheat prevents the game from being taken to ti. Who knows what kind of ideas were used to cover the mistakes in other games. Such tricks, which are used wisely, ensure that the enjoyment we get from the game continues.