YouTuber believes Valve is punishing pros in DOTA 2 with less money because they became annoying and rude

In the MOBA DOTA 2 (Steam), Valve has ensured that the prize money at the tournament “The International” is only a shadow of its former self. The prize money will probably fall from $40 million (2021) to less than $5 million. A YouTuber believes: That’s exactly what you want. Professional teams have annoyed Valve for too long and are now being given a lesson.

This is the situation:

  • The tournament “The International” is considered the most lucrative e-sports tournament in gaming. Whoever wins this will become a millionaire overnight. But the prize money is shrinking: in 2021 there was a prize pool of $40 million, in 2022 it was still $18.8 million, but in 2023 it will shrink extremely, the prize pool will probably end up at less than $5 million.
  • This is because the amount of prize money depends on how much money is raised from the sale of certain cosmetics. And in 2023, the cosmetics on sale will be much less attractive than in previous years. Therefore, Valve now takes in less money, which is distributed to professionals through the tournament.
  • A YouTuber now says: The shrinking prize money is a kind of punitive measure by Valve to show professionals where their place is.
  • Considered a milestone in DOTA 2 and could be the reason why there is less time for cosmetics:

    Dota 2 – The New Frontiers Update

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    Professionals have made too many demands – This is now Valve’s answer

    This is the YouTuber’s thesis: YouTuber Janne “Gorc” Stefanovski believes Valve is making a clear message to the professionals:

    Valve doesn’t do things by halves. I think professionals were annoying. They came with demands, wanted this and that. And Valve said: Oh, you know what? Let’s see how much money they have [die Fans] give you if we don’t pump any cosmetics into the game. Let’s see how much they really care about pro teams. Would you buy a garbage compendium – just for the pros?

    Then Valve would have done a weak compendium with moderate prices to prove that they were right: people weren’t buying the items for the pro scene. It would be generous to give 25% of the income to the professionals.

    According to the YouTuber, this is a big “Fuck You.”

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    What does Valve say? Valve’s explanation is different: Here they say that they have noticed that a lot of development time is spent on creating the cosmetics that caused the prize money to skyrocket.

    A conscious decision was made to tone this down and invest more time and work in improving the game.

    Steam: DOTA 2 does without the Battle Pass – I would rather make the game better now

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