Digital painting: mythical cars in wild animals

Digital painting mythical cars in wild animals

At a time when manufacturers automobiles work on the car of the future and seek to stand out by going off the beaten track, others have largely freed themselves from heavy specifications and allow their imagination to sparkle all the more “easily” today as the software of modelization 3D make it possible to produce images with a “photo-realistic rendering”, a term designating a 3D creation to which a realistic appearance is given, based on photos.

3D allows you to see three dimensions, in height, width and depth, to represent reality as we see it. At the start, everything starts with a matrix of modular points which form a grid, a mesh of pixel, also in 3D, voxels defined by a spatial dimension. Painting in the Middle Ages did not know receding perspective or volume representation ; reality is seen on the same plane, flat.

Frederic Muller is one of those artists digital who bartered, pens and brushes, against Tablet graph and optical stylus to make ” Digital Image Making “. He specialized in CGI (Computer Generated Imagery) – Synthetic imaging, for this, it uses software capable of reconstructing real-world objects from data, algorithms or mathematical models. When the modelization is over, the work has only just begun: we must give life, create the right textures, the right surface materials for each element, inventing an atmosphere, defining lighting in order to obtain a photorealistic rendering. To create a decor, the artist incorporates a “real” photo from his travels in Europe.

Frédérique Müller uses Autodesk Maya, computer-generated image software, widely used in the production of the greatest animated films, HDR Lightstudio to perfect the lighting of 3D pictures, Redshift which improves the graphic rendering. Obviously, Adobe Photoshop is essential to fine-tune the calibration and the contrast from colors. He works on very advanced definitions, in a format of 10,500 pixelsto help bring out the finer details, such as furs, dust or mosquitoes smashed into vehicle windshields.

His universe is made of “what if it were real…”, having fun distort reality while giving it a very convincing dimension: “ I see the use of 3D rendering techniques as an extension of our creative possibilities: exaggeration, surrealism, extreme precision, meticulous detail or bespoke imaginary designs. »

Here is his series ride of the wild », available in eight bespoke creations and to the excess of its imagination. He presents us with possessors who resemble their possession, a bit like these dogs which resemble their owners and whose resemblance science has shown goes beyond appearance but is also psychological. As pointed out Frederic Mullerwould it be believable a panda in a Ferrari? or one Lion roaring in a pedal car ? »

After all, we are very similar to these animals and from there pouring into anthropomorphism inverted…

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