The World of Warcraft developers have an idea for how they want to change Mythic+. The problem is that it could change everything.
The Mythic+ system has served World of Warcraft well over many expansions. But the system is currently crumbling because some people in the community are not happy with it. Healers and tanks in particular are having a hard time at the moment and are quitting in large numbers in favor of playing simpler roles.
But the developers have an idea that is not only met with approval.
What kind of idea is this? Several World of Warcraft players report in various forums that they were invited to take part in a survey. The survey aims to collect some fans’ thoughts on various ideas from the developers. An idea:
Mythisch+ could forego a timer and instead use a “life” system.
Instead of completing a dungeon within a certain time limit, you would then have to complete it without too many party members dying.
This is how the community discusses: The suggestion is being discussed lively in the comments on wowhead. The issue seems to divide people into two extreme camps whose views could hardly be more different. A “life” system instead of a timer would therefore result in one of two things:
Both variants certainly have advantages and disadvantages, so a heated discussion has broken out. Some of the comments:
With the life system it would just be a different game. What about keystones where the tank dies because of a mistake on the last boss and now the whole party falls? You can still save it with a timer. If that’s just 5 deaths, it’s over. It can be fun, but it would be a different game mode.” – bloodline
What if we simply made the timer an incentive rather than a failure condition? […]“ – StrobeLightning
Mythic+ has a death counter but no timer.
So people could choose. This would also be a good way to bring back the Challenge Mode style rewards from Mists of Pandaria.” -Hallows
What do you think of this idea? Would you like it if Mythisch+ tried methods other than a timer? What other systems would be suitable to maintain the challenge and still justify good equipment as a reward?
Another survey has revealed that Blizzard is working on over a dozen new class ideas.