With these builds in Monster Hunter Wilds you almost no longer need healing potions

The correct selection and combination of armor and the matching decorations and skills plays an important role in Monster Hunter Wilds. A player has calculated the height of the healing in Monster Hunter Wilds, which you can get with two of the most popular sets.

What sets are it about? Specifically, it is about the two sets that you can get from the flagship monster Arkveld. Both sets each bring skills with which you can heal passively during your fights if certain requirements are met.

This is how the regular Arkveld set heal when I am constantly attacking your goal and the Wächter-Arkveld set, if you destroy wounds, for a certain percentage of your life beam. This healing can also be reinforced by other skills, so that you can repeat yourself during your fights and almost constantly heal on the side without consuming potions.

So far it has not been seen how much this healing actually is. A player on Reddit has now made the trouble and calculated the whole thing.

Monster Hunter Wilds: This awaits you after the main story

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“I carried out the calculations for the healing of the Arkveld sets so that you don’t have to do it”

What did the player calculate? User Facevaluemc shares his findings about the healing powers of the Arkveld sets on Reddit with the community. With his calculations and experiments, he came to the following findings:

  • The regular Arkveld set heals you at level 1 by about 4 % of your entire health and at level 2 by around 6.5 % if your opponent attacks consistently. Decorations would be less worthwhile here, since one would get a maximum healing power of 8.5 %. Here it would make more sense to go to speed.
  • The Wächter-Arkveld set Call 1/6 (16.66 %) of your total health at level 1, at level 2 it is already 1/3 (33.33 %) of your life bar if you maximize wounds. If you put a level 3 decoration on it with “relaxation plus”, according to him you will get a healing between 33 and 43 % of your entire beam.
  • The number of hits you need at the regular Arkveld set to activate the ability depends on your chosen weapon. Likewise, heavy weapons would make more healing than activating than easy, but less often trigger.
  • The Wächter-Arkveld set in particular is particularly powerful if you also concentrate with your style of play and your build on beating and maximizing wounds. Especially if you combine this armor with the “relaxation plus” skill, you can create a strong healing building with this armor. If you do this clever, you hardly need any more healing potions.

    How did the player calculate that? In order to calculate the exact healing strength, Facevaluemc used a pixel meter and first measured the total length of the life bar when it was buffed by a meal. Then he went into the training zone and let himself be wounded by the dummy there to reduce his health and to activate the healing forces with the different sets on different levels.

    Then he measured the number of pixels that he restored by the skills. He notes that this may not be a 100 % clean method, but he has made many attempts and always came to the same results, which is why he was very certain that the values ​​of reality are at least very close.

    What does the community say? Fans are very grateful for his effort and share his opinion on the power of the Arkveld sets:

  • Apollo dynamite commented: “I wore a fully upgraded set of the LR Wächter-Arkveld armor throughout the entire HR quests, just because of the healing it offers and really troubled to switch to other armor sets-it is so easy to use.”
  • Krob8788 writes: “I literally build it for my Swaxe-Build.”
  • Zamoxino shares his opinion: “The normal set feels quite good because you can heal about 10 % of the HP per monster anesthetic. This helps with the a bit healed HP after drinking a mega potion. Also helps if you fight in an arena with lavabodes and the like. “
  • Some players also find the game simplified by the strong healing and therefore avoid it in a targeted manner. The level of difficulty has always been hot in the community and meets a wide variety of opinions. A veteran has recently reached hunter 100 and is sure to know why many think that the game is too easy: Veteran with Jägerrank 100 explains why Monster Hunter Wilds feels easier

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