With patch 12.14, an item that was last changed in 2015 will be adjusted in League of Legends. The healing potion should regenerate fewer life points in the future. This fits into Riot Games’ current strategy of nerfing healing and shields.
What is changing about the healing potion? Health Potion currently costs 50 gold and restores a total of 150 health when used over 15 seconds. The upcoming patch 12.14 has already been installed on the test server. There the healing potion is significantly weaker:
A nerf that fits right into the new strategy. Already with patch 12.10, more than 30 items that also offered healing or shields were weakened.
When was the healing potion last adjusted?
In early 2023, a number of titles from Riot Games are expected to be included in Xbox Game Pass. For LoL players, this will unlock all champions:
Buffs for the buffs of the dragons
What else is in Patch 12.14? The new 12.14 patch will include more Star Guardian skins and will be the last patch related to the event. There is also a big focus on adjustments to the dragons:
In addition, the life of the dragons is noticeably increased and the damage is adjusted:
The Elder Drake is similar. This also gets more life, but loses attack damage.
The Herald, on the other hand, now gives more gold and the second Herald gets 75% more life.
What is changing about summoner spells? There are also two adjustments here:
What do you think of the planned changes in patch 12.14? Will you continue to rely on the healing potion in the future? Do you think the fact that the dragons lose damage but the fights last longer is good or bad? Feel free to write it in the comments.
Patch 12.13 with the new champion Nilah was only released last week. But it causes some problems:
LoL: New champion is so strong that he is nerfed after 24 hours: “It’s not enough yet”