Available via Steam New version that raises the bar for Lossless Scaling software announced.
Lossless Scaling, a $3.5 software that processes and upscales games at low resolution and thus allows for higher FPS values, has raised the bar even further with its new version. The software can also work wonders in old games that do not support new generation image upscaling and frame rendering technologies. With its new version, it significantly reduces the delay values. According to the developers, the new version works in 2x frame rendering mode with 24 percent lower latency than the previous model. In addition to improving latency, the new version reduces GPU load It is reportedly reduced by 40 percent compared to the version it replaces.. With 10x and 20x frame rendering modes (Performance is increased by creating many extra frames) The new version that comes with it offers a much more useful interface in the beta version.
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At its event at the CES 2025 fair, AMD announced the Radeon RX 9070 series new graphics card models and FSR 4 technology. had introduced. AMD’s The new graphics card series based on RDNA 4 currently includes Radeon RX 9070 XT and Radeon RX 9070. The cards, which will be available in the first quarter, come with artificial intelligence-supported FidelityFX Super Resolution 4 (FSR 4) support. Unlike other versions, FSR 4 is powered by special artificial intelligence hardware in the graphics cards. For this reason, the new version, which will be supported first in Call of Duty: Black Ops 6, remains exclusive to Radeon RX 9070 XT and Radeon RX 9070 graphics cards.
So how does the technology perform in practice? Initial reviews have far exceeded expectations. FSR 4 provides a much higher image quality compared to FSR 3.1. As you can see in the video below, the new version eliminates the complained-about visual defects of the old version. It may vary from game to game, but FSR 4’s performance in Ratchet and Clank Rift Apart is impressive.