Well-known German streamer rates Ubisoft’s “AAAA” flop Skull & Bones; would have wasted a lot of potential

Maurice Weber, well-known Twitch streamer and editor at GameStar, took a critical look at the new game Skull & Bones in a video on his YouTube channel. He reflects on the game’s missed opportunities and, despite some criticism, is ambivalent about its potential.

Disclaimer: Maurice Weber is an integral brand and OOC of Webedia Gaming.
GameStar, GamePro and MeinMMO are part of Webedia.

Who is the streamer Maurice Weber? Maurice Weber started his career as an editor at GameStar and is now a full-time streamer on Twitch with his own channel. Maurice is known for his relaxed nature and has already made a name for himself as a personality at GameStar.

His affinity for strategy games is particularly well known. In a video on his YouTube channel, he dedicates himself to the new game Skull & Bones and explains, above all, why, in his opinion, the game has wasted a lot of potential.

You can see the trailer for the game here:

Skull & Bones: Launch Trailer

More videos


What makes Skull & Bones a flop? Skull & Bones received an overall disappointing response from both critics and gamers, according to Metacritic. The game scores only 60 out of 100 possible points in the Metascore, and only 3.1 out of 10 possible points in the User Score.

The low ratings are largely due to criticism of various aspects of the game. According to many reviewers, the game suffers from a lack of innovation and originality, failing to provide a fresh gaming experience despite its long development time and high production values.

In particular, the repetitive nature of the gameplay, the lack of a deep story, and the limited content have contributed to general dissatisfaction. Players also complain about technical issues, including bugs and performance issues, that impact the gaming experience. Overall, Skull & Bones is viewed as a missed opportunity that failed to live up to high expectations and is therefore viewed as a flop.

I would much rather have a deep single player campaign

How does Maurice Weber rate the game? The streamer is conflicted about Skull & Bones. He emphasizes that despite many criticisms such as the lack of story and repetitive gameplay, the game can still be fun. In his video he emphasizes that he would have preferred a deep single-player campaign and that he would probably have liked the game better that way.

However, he regrets the compromises that were made during development, especially the loss of a deeper single-player campaign.

He sees the game’s potential, but is skeptical that it can meet its high development effort and expectations, especially in a market that is becoming increasingly demanding for service games. Nevertheless, he recognizes the developers’ performance given the chaotic working conditions and hopes for a positive development of the game in the future.

You can read here how Skull & Bones is not only a triple-A title, but is even described as a AAAA title by the CEO:

Ubisoft boss justifies Skull & Bones’ high price – Says the pirate MMO is a “AAAA game”