Now, in the world of Destiny 2, two Warlocks have made an intriguing discovery. While one Guardian plays at breathtaking heights and can seem to float endlessly in the air, his teammate is unable to reproduce this despite the same settings. MeinMMO explains why the price for this “high flyer” advantage is high in two ways is.
The essentials in brief:
What curious things have the two players discovered? The keeper Riskruner and his teammate noticed strange differences when playing Destiny 2. Both played the warlock as a class and found that they have a completely different jumping behavior.
Curiously, they examined the difference. At first they assumed it was an issue with general jump timing. But then they quickly realized that it was because of their different FPS settings, i.e. the frame rate.
In this video on YouTube, the two warlocks hit the FPS realization and revealed the fascinating difference in jumping:
This is how the frame rate difference works: So the key common ground for this new “feature” in Destiny 2 seems to be frame rate.
What is meant by the term “FPS”?
FPS stands for “frames per seconds”. The FPS value indicates how many frames per second appear on a screen and therefore how smoothly the picture runs. The term “frame rate” is also often used. So it depends on your hardware whether you can play a game smoothly or not. In gaming it is often crucial to achieve a high FPS number.
We also tested this and were able to confirm the results: The higher the frame rate, the better the Warlock can be controlled with the push-glide. It almost plays like a completely different class when it comes to moving fast and offers a lot more mobility options.
With a little practice, even a triple jump is possible if you manage to force the end of the gliding by jumping again.
And even “scroll skating” in Destiny 2 benefits from it. An option that players have been using for a long time with Warlock or Titan to get from A to B particularly quickly, for example in PvP.
However, if the FPS falls below 60, this movement becomes almost impossible. Then the Warlock-exclusive ability “Heat Wave”, which is supposed to allow every Guardian to stay in the air after “eating” their grenade, is no longer of any use.
Players Find FPS Advantage Unfair – Is “Pay-to-Win”
More FPS has advantages and disadvantages in Destiny 2: This new discovery has reignited the Destiny 2 FPS discussion in the community. For many players, after watching the video, the question of game balance and fairness arose. The fact that the frame rate in Destiny 2 can have an impact on the gameplay has been shown several times in the past.
The discovered benefit is therefore declared by Riskruner as “pay-to-win”:
[…] If you buy a computer capable of consistently hitting much higher frame rates, you have the ability to stay airborne throughout the flight. […] In PvP this could mean that you have a sniper high so to speak, which means you are paying for a small perk that some don’t have access to as it is limited by a high price, for example a powerful computer and a 144-240Hz monitor. […]
he comments under his post on Reddit
And this mobility option in particular gives players a clear advantage in PvP, as they can attack opponents from above and at the same time be hit harder.
However, it should also be mentioned here that more FPS does not only bring advantages in Destiny 2. Because you also have serious damage disadvantages if the hardware is too good. While higher FPS is definitely better in PvP, in PvE it means taking more damage at some points in Destiny 2.
If you play Destiny 2 with hardware that is too good, you will die almost twice as fast
So it seems that gamers playing on console are better performing on the PS4 version at 30 FPS than on the PS5 version which is capable of up to 120 FPS.
However, it should be noted that these are only tests by players and there are no official statements from Bungie. Only one FPS bug has been confirmed and fixed in Destiny 2, and that is the issue with the Cabal Cannons on Neomuna killing players with one shot.
Nevertheless, the player IneptlySocial comments with amusement:
On the other side is your buddy [mit 30 FPS] in PvE literally a tank while your armor [mit 240 FPS] made of paper mache.
commented on SoonlySocial
The future of this unexpected “feature” in Destiny 2 therefore remains uncertain. After all, the ability to use it to take over air supremacy has its advantages and disadvantages. Still, it’s worth it if you have the ability to adjust your FPS depending on the situation. Either to take less damage or to finish off his opponents in PvP with impressive high-flying skills from the air.
What do you think of “purchasable movement perks” for warlocks in Destiny 2? Do you think this affects fair competition? Or do you already use this knowledge about the FPS in Destiny 2 yourself? Then please leave us a comment. You are also welcome to write to us with how much FPS you usually play Bungie’s loot shooter.
Frame rate issues in games are not uncommon. However, games like Fallout 76 have already successfully eliminated their frame rate problem.
Fallout 76: Bethesda finally fixes 10-year-old FPS issue