Warhammer 40,000 Darktide: release date postponed, beta announced

Warhammer 40000 Darktide release date postponed beta announced

Bad news for Warhammer 40,000 fans, the release of Darktide has just been pushed back to November by development studio Fatshark. On the other hand, beta-test phases will take place soon.

[Mis à jour le 28 juillet 2022 à 19h00] The universe of Warhammer 40,000 is vast and complex, having plunged a whole legion of young and old players into the depths of its infinite gigantism. Except for all these fans, one thing is missing; a real, good triple-A video game. Now, that’s what Warhammer 40,000: Darktide is supposed to bring in 2022. heretics to be silenced, Ogryns and laser guns, everything was there to give little fans of the board game a new universe in which to let off steam in cooperation. Unfortunately, Fatshark recently announced the postponement of the game’s release date. We explain everything to you.

In this press release published on its Twitter channel, Fatshark explains the reason for postponing Darktide’s release date to November 30, 2022. The studio justifies it by its desire to provide players with a complete experience, worthy of their expectations. Despite the excellent feedback from players in front of the game’s gameplay sequences recently released during the Summer Game Fest, Fatshark intends to refine certain aspects of the gameplay to offer a solid, fluid experience at the height of the Warhammer 40,000 universe.

If the release date of Warhammer 40,000: Darktide is unfortunately postponed, various testing and beta periods for the game will take place in the coming months. Fatshark intends to offer players the option to participate fully, and anyone can join provided they have an email address, a PC or an Xbox Series X or S. If you want to try to participate in the beta of Warhammer 40 000: Darktide, go to this page

As for the gameplay of Warhammer 40,000 Darktide, you don’t have to rack your brains for long to know what you’re dealing with. Fatshark intends to use the formula that made the success of Vermintide and Vermintide 2, that is to say the cooperative FPS where a team of four players must go from point A to point B while being attacked by successive waves of more or less tough enemies. The Left 4 Dead inspiration is obviously glaring, but assumed, and generally fits very well with the brutality of the Warhammer Fantasy and Warhammer 40,000 universes, where the enemies of humanity are legion and the heroes so rare. Only, in Darktide, you will trade your halberd and your bow for a laser rifle and a chainsword, and trade the hordes of Skaven and cultists of Nurgle against… the hordes of cultists of Nurgle from the depths of the hive cities of the Empire. Of course, everything is to be done for Fatshark, who will have the heavy task of bringing to the screen the gigantic scales typical of the Warhammer 40,000 universe.

For the moment, the scenario of Darktide remains very mysterious, we know that we will embody an atypical squad of the Imperial Guard sent to the planet Atoma-Prime to try to prevent an incursion of Chaos into the hive city of Tertium . We know, however, that the story of this new project will be written in collaboration with Dan Abnett, the veteran author of the Warhammer 40,000 novels, to whom we owe several dozen books and comic books revered by the fan community of the Warhammer. ‘universe. He also insisted that Darktide would be “about basic humans trying to survive against all odds“, and less centered around the more “traditional” adventures of the Spacemarines or the Inquisition.

lnte6