The MMORPG Everquest 2 has been running for almost 20 years now and is still being developed. In March, Daybreak developers planned to introduce a new loot box system. This was heavily criticized by players as “Pay2Win”. After a few weeks, the developers gave in.
What were those loot boxes? About two weeks ago, new loot boxes were introduced in Everquest 2. The idea was:
Loot boxes bring about one raid item for every $20
This is exactly how the boxes worked: The MMOBOMB site explains that while there is no “smart loot” to be gained through the boxes, so useless items could come out, but whoever buys the boxes has unlimited chances of a drop and bypasses the actually strict 18-hour timer.
According to a source at the site, players could snag a raid item for about $20 this way.
Fans are chanting “Pay2Win” – predicting Everquest II’s demise
How was the reaction of the fans? She was pretty pissed off. In a thread about the items there were comments like (via forums):
Time and time again, the boxes have been described as “Pay2Win,” a way to get better at the game by spending money.
One player said the system is extremely dangerous for the game. Many would just quit if it stayed that way in the MMORPG.
How does the developer react? About 2 weeks after the introduction of the loot system, the complaints were so loud that the developers reported it via a forum post. We heard the feedback and decided to remove the items from the game. They are no longer sold.
It also says that this type of item will no longer be offered in the future because it violates the “common values”. In the future, however, other loot boxes will be offered that are based on previous boxes.
To avoid such problems in the future, they want to open a new forum to talk about class balance. Daybreak now wants to communicate more and faster with the players of their MMORPG.
Nice to see that players can make positive changes with united feedback.
Everquest still tells great stories:
Guild awakens 22-year-old dragon in an MMORPG – upsets the entire server