Raph Koster (Ultima Online, Star Wars Galaxies) has been working on a sandbox MMO with other veterans for years. Now there is a sign of life in the form of a countdown and teaser for an upcoming community Q&A session.
What kind of sandbox MMO is this? Playable Worlds was first introduced in 2019. The studio of the same name has been around since 2018. With this project, the team wants to create a digital, dynamic world that feels alive and in which the community is the focus of everything.
Imagine Ultima Online, only much more sophisticated, modern and immersive – that’s the promise. Powered by complex simulations and AI tools. It all sounds pretty cryptic, doesn’t it? Well, that’s because nothing concrete has been shown to the public in all these years.
However, the various investors who have invested many millions of US dollars in the project over the course of its development so far are likely to know more. In April 2022, a whopping 25 million US dollars were raised in one go. There were also a few quotes like that from Mark Laursen, founder and CEO of Bright Star Studios (via X): “Epic presentation. This is truly next-level material.”
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Playable Worlds remains critical
What’s new? For a few days now, a kind of countdown has been ticking down on the studio’s social channels (for example via X), in the form of questions that are intended to show how the world of Playable Worlds could work:
What’s behind the countdown? On June 21, 2024, the studio’s official website announced (via playableworlds.com) that they were planning an Ask-Me-Anything Q&A session on Reddit’s MMORPG section on June 28, 2024.
Who is behind Playable Worlds? None other than studio founder and CEO Raph Koster will provide the answers in the AMA round. You might already know Koster, after all, he was the lead designer of Ultima Online (1997) and the creative director of Star Wars Galaxies (2003).
The team also includes Executive Producer and Chief Product Officer Gordon Walton, who previously worked at Maxis (The Sims), BioWare (Star Wars) and Sony Online Entertainment, among others.
The veterans are also very regular guests at panels, conferences and events to theorize about the MMORPG genre as well as current trends and the status quo of the industry. For example: The MMORPG forefather explains why subscription models still work today.