Turn 10 takes stock of game resolution

Turn 10 takes stock of game resolution

As expected, the Xbox & Bethesda Games Showcase – which took place on June 12 – allowed us to get to know more about the next Forza Motorsport in development at Turn 10. Obviously, the first quality of the game will be visual. In Forza Motorsport vehicle damage is displayed in great detail, down to the tiniest scratch on your bodywork, insured Chris Esaki, the creative director. You’ll see which direction the damage came from, paint chipping off at the most exposed edges, wheel abrasion and dust accumulating. Damage is part of the reality of motor racing and has been reproduced faithfully in the new Forza Motorsport. […] All of these things come to life at the stand, where advanced materials and shading combine with ray tracing to show off the incredible detail of gold tapes, anodized aluminum and carbon fiber. Ray tracing especially works wonders on engines and their intricate reflections.
As part of an FAQ, Turn 10 took stock of the framerate of Forza Motorsport: on Xbox Series X, the game will run in 4K 60fps, while on Xbox Series S, we will be entitled to 1080p 60fps. Interesting detail: the developers do not refute the existence of an Xbox One version, which seems to go in the direction of the latest rumors. It is also specified that there will be a way to select the time as well as the time of day. Finally, we are reminded that the game will be released in the spring of 2023 – including on PC – and that it will be available day one on the Xbox Game Pass.

Forza Motorsport


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