The Sleepagotchi app rewards you with loot boxes if you go to bed on time

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Many users know that. You’ve gambled through a weekend and your sleep rhythm is already in the bucket. The Sleepagotchi (iOS) app wants to gamify your sleep to get you to bed faster.

Sleeping is one of the essential things in life and regular sleep promotes health. A company has developed an app called “Sleepagotchi”. This should ensure that you go to bed at better times and get back into a sleep rhythm.

Now the company behind the app has raised millions to develop their program. But what kind of app is actually hidden behind the name “Sleepagotchi”?

App rewards you if you go to bed more regularly

How does the app work? The Sleepagotchi app wants to gamify your sleep. This means that you should be easily persuaded to sleep more and, above all, to go to bed more regularly.

On top of that, gamification should only reward positive behavior and not punish bad ones. That means: If you don’t make it to bed on time, the app won’t blame you.

However, if you go to bed on time or get enough sleep, the app will reward you with small gifts. New items or rewards are hidden behind these loot boxes, so-called sleep boxes, with which you can beautify your virtual bedroom, for example.

So far you don’t have to worry that “pay-to-win” items are hidden in these loot boxes, with which you can sleep better than your friends.

You can open sleep boxes with new items.

Where can you try the app? So far you can only try the app on iOS. Incidentally, you can also link the app to an Apple Watch here and use your sleep data in this way. It is not yet known whether Android or other watches will also be supported in the future.

MMO culture Gamification: Companies motivate employees with MMO reward systems

Gamification plays a role in more and more areas

Gamification keeps popping up in different areas. Often used to playfully reward annoying or boring tasks. An example of this is the Habitica app, which turns your everyday life into a pixelated RPG. For successful tasks such as “doing the laundry” or “emptying the dishwasher” you get experience points or money for your character.

Some large companies have also jumped on this bandwagon. For example, the giant company Amazon wanted to make the hard everyday life more interesting by playing a video game with and against your colleagues. And this is sometimes more, sometimes less well received:

Amazon is reportedly turning boring warehouse work into a grind MMO

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