Despite a small hiccup at launch (the early version was not available for download for more than 24 hours), Sifu is a game that pleases. Just take a look at its Metacritic note to realize that the specialized press has fallen under the spell of this beat’em all which uses rogue-like codes, with its very clever and daring game over system. With each respawn, the hero ages a little more, losing some skills, but gaining others. It is therefore up to the player to control each evolution of his character, knowing that the heart of the gameplay lies in the way of chaining the combos. With an average of 81% for its PS5 rating for 54 reviews listed, Sifu is therefore a great success, even if 2 media are disappointed with the title developed by Sloclap, probably too complex for the tester in question who takes out the game map too difficult to please. Yes, Sifu is not lacking in challenge, but it takes perseverance to bring out all its quintessence. Here are all the scores obtained in the world:
JEUXACTU: 16/20 (Coup de Coeur)
Gaming Nexus: 9.5/10
Areajugones: 9/10
GameGrin: 9/10
Game Revolution: 9/10
Merization: 9/10
Game Rating: 9/10
Atomix: 9/10
GameSpot: 9/10
GamesRadar+: 9/10
CGMagazine: 9/10
IGN: 9/10
Videogames-live: 18/20
Vandal: 8.8/10
Worthplaying: 8.5/10
Game Spew: 8/10
Eurogamer Italy: 8/10
TheGamer: 8/10
JV: 16/20
FCV: 8/10
Push Square: 8/10
Game Informer: 7.3/10
GameByte: 7/10
Gamepressure: 6.5/10
Reverse: 6/10
Gamekult: 6/10
Shacknews: 4/10
Gfinity: 4/10