If Skull & Bones is considered an Arlesienne of video games, it is another game in the Ubisoft catalog which has been awaited for much longer. This title is Beyond Good & Evil 2 which many call a cursed project. It must be said that the game was announced for the first time in 2008 before being rebooted internally several times and returning at E3 2017 in the form of a No Man’s Sky like that no one asked for. Since then, it has been Bérézina, development continuing with many difficulties and undoubtedly internal problems. The departure of Michel Ancel in 2020 also slowed down production, but it seems that the project is not dead, but well and truly standing. In an interview given to our colleagues at Tech&Co in the show Multiplayers of Melinda Davan-Soulas. Indeed, Xavier Poix, new director of Ubisoft’s French studios, says it loud and clear: the game will see the light of day.
What happens to Beyond Good & Evil 2? Many things. It’s probably the most ambitious game we’ve had to work on in France. It’s both a technological ambition, a real challenge, a technological challenge, but also a game-sized challenge. The teams are working really hard on the game today, but I can say more.
Xavier Pois assures that it is only a matter of time before Ubisoft relaunches communication around the game and that one day, Beyond Good & Evil 2 will be present at Paris Games Week. It is still Ubisoft Montpellier which is in charge of the project which has gone from the sequel to the action-adventure game to Zelda to take the form of a space-opera where we will play a team of pirates from space, ready to conquer many planets, halfway between No Man’s Sky and Starfield. Why such a turnaround? This is a question to ask development teams.
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