Yakuza creator Toshihiro Nagoshi thinks the end of massive games is near. Players are now turning to more intense, full gaming experiences.
The number of huge games released in recent years has been increasing and it has become almost impossible for players to finish all of these games. Yakuza Toshihiro Nagoshi, the creator of the series, thinks that this trend of greatness in the gaming world will gradually come to an end. Nagoshi, Famitsu In an interview with , he stated that players are now turning to full and accessible experiences rather than huge games.
According to the Creator of Yakuza, the End of Massive Games is Coming
According to Nagoshi, it is no longer a necessity for every game to have a large map. What is important is the content of these maps and their ability to provide players with a meaningful experience. Yakuza This approach is at the core of the series; Instead of large maps, it focuses on creating small but detailed and full worlds. Nagoshi aims to present a more compact but dense world by maintaining this philosophy in its new project.
In his new studio project, Nagoshi aims to offer players an intense and entertaining experience, unlike large maps. This means a structure where every corner of the game is full, offering players various experiences instead of repetitive tasks. Saying that the gaming world is evolving, Nagoshi believes that games that stand out with content, not volume, will gain more value in the future.