The boss of the MMORPG Final Fantasy XIV apologizes to Monster Hunter Wilds

Naoki Yoshida is the director of the MMORPG Final Fantasy 14. In the last live letter updating the game, he apologized for making an involuntary appearance in Capcom’s Monster Hunter Wilds.

What does Yoshida have to do with Monster Hunter Wilds? Naoki Yoshida was asked by a viewer in the chat during the Live Letter live stream on YouTube that he appears in Monster Hunter Wilds. The fan congratulated the Final Fantasy 14 boss on becoming a monster hunter.

Yoshida, visibly irritated, asks what the viewer would mean by that. Producer Toshio Murouchi, who is also sitting with him in the live stream, explains to him that it would be about the character editor of Monster Hunter Wilds.

The beta players shared their first creations and showed what is possible with the character editor. There were probably some fans of Final Fantasy 14 among them. They tried to recreate Naoki Yoshida in the game, as this successful example shows:

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There are also many other X users like TaichaArtemis or shiro_hnkt who have recreated their own version of Yoshida. But all the characters have one thing in common that the boss of Final Fantasy 14 is not at all happy with.

Here you can see Monster Hunter Wilds in the trailer:

Monster Hunter Wilds in the atmospheric 5th trailer

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There is one thing that bothers Naoki Yoshida about his version in Monster Hunter Wilds

How does Yoshida react to this? The head of the MMORPG replies that he noticed the trend on social media. But he is outraged that he would look so tired. However, he would have every reason to look tired, after all, the new Dawntrail expansion was only released a few months ago and will also receive a number of updates afterwards.

Yoshida then apologizes for his “undue presence.” He would like the players to make him look healthier.

How did the beta go? Last weekend, those interested were able to try out the Monster Hunter Wilds beta. In the first 20 minutes, over 360,000 players had already joined the title and were probably creating their characters. For comparison: The all-time high of its predecessor Monster Hunter: World for Steam is 329,333 simultaneously active players.

Another special feature were the low-polygon monsters that fascinated the community. The fans generally took the technical condition with humor, about which there was even a statement from Capcom: Monster Hunter Wilds looks like a PS2 game to many players on Steam – that’s what Capcom says

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