For many gamers, it’s a message symptomatic of why they reject mobile games. The company “Rovio Entertainment” has launched a mobile game without microtransactions: Rovio Classics: Angry Bird costs only one euro. The remake of the 2009 hit is hugely successful on Google Play – but it’s now being pulled from the market because it “impacts the broader portfolio.”
What kind of game is this?
An update from Angry Birds is one of the most successful gaming trailers on YouTube:
Rovio analyzes “business case”, says to take the game off the market in 2 days
This is the decision now: On February 21, Rovio announced that they had looked at the game’s “business case” and what influence the game has on the wider “games portfolio”. Therefore, the decision was taken to remove the game from the store on February 23rd.
For now, the game will remain playable on devices it was downloaded on, but will be delisted.
One understands that this decision upsets people and hopes that they will then play Angry Birds 2, for example.
What do they mean? One of the developers says: “It has a negative effect on our other games.” This endangers the future of the company.
This clearly means:
Fallout 76: Why the subscription shitstorm is now bigger than the game
What are people so upset about? The topic is number one in the general Games Reddit, which is unheard of for a mobile game. Hard PC gamers are usually at home in reddit/Games, for whom it is already a sacrilege when Bethesda turns the sacred role-playing game Fallout into a survival MMO.
People are saying, “The far superior game is being pulled from digital stores to favor crappy, microtransaction-infested versions” – examples where this has been the case include games like Peggles or Plant vs. Zombies
For outraged gamers, the example is paradigmatic for the mobile market, which they dismiss as “slot”-infested:
5 free mobile games that don’t require any brazen pay-to-win