Starfield takes down NPCs mid-conversation and players love it

Right from the start of the game, Starfield shows players the most important elements of the gameplay. This includes, among other things, conducting conversations and beating up NPCs – and sometimes it happens that the two aspects mix. Entirely for the amusement of the players.

Why can Starfield kill NPCs in conversations? In Starfield it often happens that players have conversations with different NPCs. Some of the interlocutors are hostile, others just want to say thank you.

The dialogues take place in the open game world and both players and NPCs can react to the statements of their counterparts and, for example, pull out a weapon.

However, the dialogue sequences also contain things that happen in the background and around the player and can therefore also affect the outcome of a conversation.

Starfield: This is how you get one of the best spaceships early!

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In Starfield, NPCs die sudden deaths during dialogues

How does Starfield kill NPCs? In completely different and sometimes strange ways.

The dialogues were abruptly interrupted by events in the open game world that neither the speaking NPC nor the players saw coming. This leads to absurd scenes that many players find funny:

  • An NPC is brutally attacked by a creature while he was about to thank the player for saving him:
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    A clip on Twitter shows an alien attacking an NPC

  • Another NPC is brutally struck down by Vasco the assistant robot during a peaceful conversation:
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    A clip on Twitter shows Vasco knocking out an NPC

    However, the robot is not only capable of physical attacks, it is also good with words, as noted by a player who wanted to uninstall Starfield because of a joke from Vasco.

    In Starfield, however, it’s not just peaceful NPCs that are affected. Occasionally the bad guys want to talk before they pull out their weapons. However, some players expect the worst before the conversation and throw grenades. Shortly afterwards the dialogue starts and the previously thrown grenade hits its target during the conversation:

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    A clip on Twitter shows how the dialogue with an NPC is ended by a grenade

    How does the community react? She has a lot of fun with the clips. Many users comment on the videos about how funny they found the scenes and share similar experiences. In particular, the NPC who received the grenade appeared to be frequently interrupted at gunpoint when he wanted to speak to the players.

    Even the robot’s voice actor responded to the clip of Vasco, writing: “Hello, I’m the voice of Vasco. I thank you for this. I can’t tell you how much joy this brings me (via Twitter).”

    Another user added on Twitter: “Damn! I just choked on my breakfast when I saw this [den Clip] have seen.”

    In general, Vasco’s aggressive actions made the players laugh.

    By the way, the useful helper robot Vasco can not only kill NPCs, carry your loot or make cheeky jokes, he can also say over a hundred different names – and other things:

    Starfield: Companion can pronounce hundreds of player names – but the selection was apparently made by immature teenagers

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