Star Citizen now has 1,100 employees – making more and more money, spending more and more money

Developer Cloud Imperium Games now has more than 1,100 employees working on Star Citizen and Squadron 42. This emerges from a new financial report for 2022 and some information for 2023. Although there were record revenues in the 2022 financial year, they were also offset by record expenses.

How have CIG’s employee numbers developed?

  • In 2012, CIG started with 13 employees, by 2018 it had grown to 521, and by the end of 2022 it had 860 employees.
  • In 2023 the number shot up again because the company “Turbulent”, a Canadian IT studio, was bought in July 2023.
  • As a result, CIG has now grown to over 1,100 employees worldwide.
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    How have the finances developed? CIG’s income jumped again significantly in 2022: from $100.8 million in 2022 it went up to $130.7 million. An increase of thirty percent.

    But costs also increased by 29%: almost half was spent on salaries and related costs.

    Ultimately, the huge revenue goes out just as quickly as it comes in. A lot of money went to the “flagship” studio in Manchester, England, and a new facility in Frankfurt, Germany.

    This is what the developers say: The financial report states that great progress was made in 2023 – despite the high costs incurred by Squadron 42. In the first three quarters of 2023, Squadron 42 was now “Featured Complete”, which was a very important step.

    The year 2023 was “not favorable”, but they had great revenue and were able to focus on the goals of moving closer to the “vision” of delivering a gaming experience that is unique in the universe, with a truly epic size and quality .

    The new package in Star Citizen costs 53,121 euros and 60 cents – more than a German gross annual salary

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