Space Marine 2 is rolling back changes after players complained about similarities to Helldivers 2

Fans of Warhammer 40,000: Space Marine 2 were angry because the game made the same mistakes as Helldivers 2. Now a new update is supposed to improve things.

What happened to the fun in Space Marine 2?

  • Space Marine 2 received a new update on October 17th, which added, for example, a new PvE mission and a new difficulty level.
  • The update also brought some balancing changes such as nerfs for the Auspex scans and the Melta charge.
  • They also made the “Merciless” difficulty level harder by, among other things, reducing the players’ armor.
  • However, the nerfs and the increase in difficulty were not well received by the community and there was a lot of criticism from the players. Many Space Marine 2 players even compared the changes to Helldivers 2. The co-op shooter has also received a lot of criticism for nerfs.

    Space Marine 2 shows in the video what content is coming in the next few months

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    Space Marine 2 responds to fan anger

    How did the developers react? The developers of Space Marine 2 have probably taken the criticism of the update to heart and are reversing some of the changes in whole or in part, as game director Dmitriy Grigorenko explains in a blog post (via focus-entmt.com).

    Grigorenko says they received feedback after the release of Update 3.0 that the game had become too easy – even on the highest difficulty setting. That’s why they wanted to change the spawn rate of enemies, for example. However, this also had an impact on lower difficulty levels and so there was feedback from players that the game had become more intense and stressful.

    However, the changes to the “Merciless” difficulty level are only partially reversed. According to Grigorenko, they are now trying to find a middle ground. The level is said to be more difficult than after patch 3.0, but not as difficult as after the most recent update (patch 4.0).

    What changes now? With Patch 4.1, some of the criticized changes will be reversed – at least partially. The patch also brings some buffs, for example for your AI companions and the bolter weapons

    This is what patch 4.1 brings:

  • Minimal, Medium, and Major: Extremis enemy spawn rate reduced to pre-patch 4.0 levels.
  • Merciless: Significantly reduced spawn rate of Extremis enemies
  • Merciless: The player’s armor is increased by 10%
  • Deadly: The Tight Formation system has been removed.
  • Auto Bolt Rifle: Damage increased by 20%
  • Bolt Rifle: Damage increased by 10%
  • Heavy Bolt Rifle: Damage increased by 15%
  • Stalker Bolt Rifle: Damage increased by 10%
  • Marksman Bolt Carbine: Damage increased by 10%
  • Instigator Bolt Carbine: Damage increased by 10%
  • Bolt Sniper Rifle: Damage increased by 12.5%
  • Bolt Carbine: Damage increased by 15%
  • Occulus Bolt Carbine: Damage increased by 15%
  • Heavy Bolter: Damage increased by 5%
  • Bots deal 30% more damage to bosses.
  • Zoanthropes: The cooldown of Shield Swap with another paired Zoanthrope has been increased by 10%.
  • It’s not just Space Marine 2 that has responded to players’ criticism. Helldivers 2 also recognized that many players didn’t like the numerous nerfs and brought a large amount of buffs with several updates: Helldivers 2 wanted to fix the game in 60 days, now the final update is here – patch notes for 01.001.104

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