The economy in EverQuest is currently being destroyed by an exploit, leaving many players frustrated. MeinMMO tells you what’s behind it.
Why are the players frustrated? EverQuest players are frustrated that a new duplication exploit has hit the legacy MMORPG and continues to devastate the economy despite a hotfix already being released.
Players are particularly upset about the lack of communication from developer Darkpaw Games and that the hotfix is not enough to solve the problem.
Players are frustrated with the exploit and communication issues from the developers
What exactly is so problematic about it? The cost of Krono has skyrocketed in the market. This is an in-game item that can be bought and sold and grants game time.
Players exchange ideas in the official EverQuest forum. The impact of duplication would have already ruined the in-game economy, especially on the TLP servers like Oakwynd. There are even said to have been players who would hand you a million platinum just like that.
A bug in the Tradeskill Depot allowed players to duplicate items, which resulted in massive amounts of platinum.
There is a video circulating on YouTube from a player that illustrates the problem:
YouTuber and gamer TBC explains that this bug has been known for over a week and is being intentionally exploited by some players. The exploit would spread rapidly and the market would be full of players benefiting from this bug.
According to the YouTuber, the players with tons of platinum would have bought everything. As a result, Krono prices increased from 65,000 to 2 million, and some players gave away Krono and Platinum to make the exploit more difficult to reverse.
The YouTuber emphasized that honest players who did not take advantage of the exploit were the losers in this situation. The server’s economy is now permanently damaged. He argued that Daybreak was too lenient with exploiters, resulting in cheating becoming almost the norm.
Darkpaw Games addressed the issue in the forum and apologized for the lack of communication. They have also announced measures the team is taking to resolve the issue. It remains to be seen how the developers will proceed.
Even if the problems are currently spoiling the fun, EverQuest should soon have a successor. MeinMMO editor Alexander Leitsch reveals what is already known about the game: 25-year-old MMORPG will soon have a successor – This is what we know about EverQuest 3