RPG developer raves about the strongest hero he’s ever seen

Tim Cain, the creator of Fallout, tells YouTube about a legendary D&D player who outran everyone with an invisible monk during a competition over 30 years ago.

What kind of developer is this? The raving fan is none other than Tim Cain, the creator of the post-apocalyptic role-playing game series Fallout.

Even if the setting differs greatly from a medieval-inspired fantasy world, Fallout works according to similar principles as Dungeons and Dragons. That’s why it’s not surprising that the developer has a weakness for the well-known tabletop game.

In a video on his YouTube channel, he now reports on a legendary D&D player who ran away from the competition with his hero over 30 years ago.

The surprise hit Baldur’s Gate 3 is based on the D&D rules and caused renewed hype for the tabletop RPG. The cover image shows a Monk from Baldur’s Gate 3.

Baldur’s Gate 3 is 1 year old and to celebrate, the creators are sharing your dirty secrets

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Developer reports on D&D competition from the 90s

What kind of hero was that? Cain talks about the winner of a D&D competition he heard about at a gaming convention in California in 1993. Participants in the “1 Million XP Dungeon” received 1 million experience points to create a character and guide them through a complex dungeon.

The experience points could either be used for level-ups or converted 1:1 into gold to buy magical items. As a result, some players were able to reach high levels, while others relied more on items, with most ending up somewhere in between these extremes, according to Cain.

The participants competed in groups of 3 to 5 players with a Dungeon Master. Whoever reached the goal of the dungeon first among all other players should win the competition.

An invisible monk ran through the dungeon

This is how the player did it: As Cain recalls, the winner chose a human monk, which he leveled up to level 11 with 700,000 XP – or 700,001 XP. According to the First Edition rules at the time, this would have given the monk a speed rating of 25 – faster than a horse and almost twice as fast as all other characters, even under the influence of Haste.

In addition to his speed, the monk was able to draw on useful resistances and immunities and had the ability to take no damage with a successful save and only half the damage with a failed one.

The player used his remaining points to purchase 3 magical items: A Cloak of Protection, which gave him +5 to the saving throw, which was boosted even further with a Scarab of Protection. Crucial to the strategy was a Ring of Air Elemental Command, which made the hero invisible and allowed him to fly.

Cain reports: When the DM gave the signal, the monk turned invisible and simply ran. With his extreme speed as well as his ability to fly over traps and stay hidden from enemies, the player was arguably unstoppable.

According to the developer’s story, he achieved the goal before most players had even gotten started. In fact, the monk’s victory was so emphatic that organizers changed the rules for future competitions so that players would have to work together for some of the puzzles.

You can listen to Cain’s version of what happened here:

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Are there any clues about the hero? Cain says that even though he knows so many details about how the competition works and has heard the story from several people, he can’t find any references to it online. The developer suspects: Either no one ever wrote the story down or the whole thing was some kind of fever dream.

Although there are a few players in the comments on YouTube who took part in similar competitions in the 80s and 90s, no one seems to remember the mysterious monk.

Do you remember similar legends from your D&D days? Feel free to tell us about it in the comments.

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Cain not only entertains viewers on YouTube with D&D anecdotes from the 90s, but also provides insight into the creation of his own games. You can find out more about this here on MeinMMO: The inventor of Fallout explains why beans, of all things, play an important role in the wasteland

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