Can you get a high PvP rating in World of Warcraft? That works-and has awakened the ambition of Meinmmo-Demon Cortyn.
Role players and role players in World of Warcraft sometimes enjoy a somewhat strange reputation. Especially in the PVE and PvP, you often refer to the skills.
This is not just about the hair, because many RP fans only play role play and are less to be found in the final game-but with very many it is different. Many RP fans also frolic in Raid guilds, make the arena unsafe or push their “Mythical+” stones in the PvP.
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I am happy every time when teammates give new content in WoW, but was quite surprised when a teammate suddenly was interested in the evaluated PvP.
I already thought:
“Ah, as always. Three or four rounds keeps it through and after that she has the snout from the PvP.”
I thought that because I know it about myself. I should be wrong.
Because almost a week later she proudly showed me the screenshot in the discord, which showed that she had just earned a PvP classification of 2,400 and thus unlocked the title “Großmarschall”:
I honestly say it: I wouldn’t have thought that possible now.
That someone who has so far not dealt with PvP at all has achieved a rating of 2,400 over a week, gets the elite title for this season and some optical adjustments, with a lightness that I have not yet seen.
Imitate – or at least try
That sparked my ambition. I wanted to see how far I can get when I try.
Because I have never enjoyed priests in the PvP, I switched to my second character-a demon hunter that I play as a tank.
The most important thing is that since the war there is the “solo cue”-that is, the possibility of playing evaluated battlefields in a special mode in which you can register alone or in pairs.
The game on these solo queue battlefields differs a little from the conventional variants. The same cards are played as the Arathi pool, the war anthem or the battle for Gilneas, but they all have a special, accelerated game mode.
Because if a base has been taken in the Arathi basin, this base then belongs to the faction for a minute that has taken it.
This ensures a completely new dynamic in the game, which I have always missed in ordinary battlefields. Because when a base has been taken, you have a minute of doing other things. This poses strategic questions:
Do I try to support my colleagues within this minute and to conquer another point that becomes neutral again?
Do I prefer to defend the base just conquered to be able to take it back again after the end of the minute?
Because individual points are guaranteed to be a team for a while, battlefields also come to an end much faster. There is no game for more than 10 to 15 minutes and that makes defeats or toxic freaking out in chat, because you always know: I will all be rid of them in a few minutes.
At the same time, taking over a control point is much faster. The “turning” of a flag takes just under 5 seconds, so that a long control effect already means that the enemy can take over the flag. This ensures additional voltage and requires the need to plan this control effects precisely.
Since only 8VS8 is played in these battlefields anyway, there is more responsibility on every character – and the vast majority seem to have. In contrast to normal battlefields, verbal failures in chat were rarity, efficient communication and clear strategies were surprisingly common.
Toxic teammates: yes, but also a lot of help
Yes, of course there is one or two fools who all insults and thinks itself as the chosen PvP god. You are never entirely spared in online games and certainly not in the WoW PvP. As soon as someone is crazy, the game has already been decided in most cases. A quick add to the Ignore list helps to have peace in the future.
Tank in the PvP: Between “game decisive” and “felt useless”
Tank in the PvP was also quite amusing. Because depending on the battlefield, my job was completely different. Sometimes I was a crucial piece of the puzzle-for example as a flag bearer in the war anthem gorge-and sometimes my job felt “meaningless”.
In the deep wind gorge, my task was the complete game of it, felt senseless to fight the checkpoint in the middle. Together with a healer in the neck, against the enemy tank and its healer. My job was simple: just preventing the opposing team from taking this checkpoint, while the task of the enemy tank was probably the same.
Because “tank and healer against tank and healer” is a struggle that will never come to an end, if not someone has a disconnect, I didn’t contribute a single victory point – but that was my task. Bind the opposing tank and healer while doing the same.
Nevertheless, there was praise and the tone was quite friendly most of the time. But I also had a good run, many teammates who gave me tips which PvP talents are particularly suitable against the tank in this round. More than once it happened that someone wrote to me after a round and explained to me individual strategies against certain classes that I had not previously had on my screen – how to just cut away with “Illidan’s”, so as not to let me go, so as not to let me go.
Conclusion: PvP hunger breastfed, but desire for more-at some point
I had a good run, because 19 of the 31 played matches could be won – a ratio of 19 to 12, clearly positive. For some reason, the system also believes that my rating should be significantly higher, which is why I only lost rating with several defeats in a row.
Have I been able to imitate the role player of her masterful climb? No, not yet. After 4 days I am with a rating of 1,939 and will probably crack the 2,000 during this weekend. But that’s enough for me. I have unlocked the PvP set, received further charging for the catalyst and obtained some temporary and permanent PvP titles.
Nevertheless, I am quite satisfied because the matches were a lot of fun most of the time. I liked one side of WoW, about which I always avoided a big bow or only “tortured” myself because the reward was too tempting.
Above all, I was afraid that it would be extremely toxic in the solo cue. And maybe that’s the case too. But I believe that these people can be found either at the bottom of the rating or at the top. Because my experience was so unexpectedly positive that I am already looking forward to earning the set again next season.
Anyone who, like me, has made a big bow to previously rated battlefields, because the experience in normal battlefields was already so chaotic and frustrating, you should simply look at the “solo queue”, ie evaluated battlefields for individual registrations.
However, you should definitely get PvP equipment beforehand-either about honor or via the crafting system. Because if you move into the battle with the normal PVE equipment, you can get a camping chair for the permanent stay in the next best cemetery.
WoW is played a lot from women anyway – there are some reasons for that.