Resident Evil Village Path Tracing Mode with RTX 4080

Resident Evil Village improves its graphics in Path Tracing mode running at 60 FPS with the NVIDIA RTX 4080.

Capcom’s popular survival horror game Resident Evil Village has been updated with Path Tracing lighting technology, taking its graphics to the next level using the NVIDIA GeForce RTX 4080. This modification significantly improves the visual quality of the game, making the gaming experience more realistic and immersive.

Resident Evil Village Offers 60 FPS Performance in Path Tracing Mode with RTX 4080

A newly discovered experimental Path Tracing option uses Capcom’s RE Engine to dramatically change the visual perception of games like Dragon’s Dogma 2 and Resident Evil 4 Remake. The method, implemented in Resident Evil Village, replaces all traditional lighting, reflection, and shadow rendering techniques, making the game look more realistic. The technology is especially impressive when run at 60 frames per hour or more on an RTX 4080 with 4K resolution and DLSS 3.7 Quality Mode.

The tests and images shown are courtesy of YouTube channel MxBenchmarkPC. With the mode enabled, the most noticeable improvements are generally seen in Global Illumination and shadow detail. However, the mode can produce a noisier image, and the lack of denoiser features like NVIDIA’s Ray Reconstruction technology suggests that visuals could be improved with further tweaking and official support.

Switching to Path Tracing mode results in a performance drop of around 60-65%, suggesting that the game will require a powerful GPU like the RTX 4080 to be playable at 4K resolution, as well as enabling performance-boosting features like DLSS 3 Frame Generation.

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