Ray tracing performance could increase significantly with PlayStation 5 Pro

Bilkom will be the official PlayStation distributor in Turkey


It is expected to be introduced before the end of the year. PlayStation 5 Pro Ray tracing performance can be significantly increased with. There are some leaks about this.

Trinitycode named PlayStation 5 Proaccording to some newly revealed technical documents It will increase graphics processing power from 10.28 teraflops to 33.5 teraflops. Compared to PS5 with PS5 Pro,up to four floors” more good ray tracing (Ray Tracing) performance too will be presented. The console will be ambitious in this regard, It will be possible to offer 4K 60 fps as standard in almost every new production.. Model that can run many games at 4K 120 fps, PlayStation Spectral Super Resolution (PSSR) It will also support a Sony-signed technology called DLSS And FSR The console will be based on a dedicated machine learning architecture and will also feature a dedicated AI processing/execution unit, with the technology essentially rendering the resolution low and then increasing it with the help of AI. This will significantly increase 4K gaming performance.

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According to other leaked information, the PS5 Pro model is not 448 GB/s (14 GT/s) unlike the PS5 Memory speed of 576 GB/s (18GT/s) will carry (Here we are talking about a 28 percent increase), the processor will be the same but It can reach a clock speed of 3.85 GHz (For this one It will be High CPU Frequency Mode) And physical disk drive from the chassis can be separated. Sony has reportedly already sent notifications to developers to make their released or upcoming games compatible with the PS5 Pro. The new console will also allow companies to use 13.7 GB of RAM instead of 12.5.

According to some other information, the PS5 Pro’s GPU At 2.18 GHz (2.35GHz at max) will workthere are also some cache increases for higher ray tracing performance on the GPU (The L1 cache is likely to increase from 128KB to 256KB, while the L0 cache is likely to increase from 16KB to 32KB) will be available. The new GPU will also include new DirectX 12 Ultimate features like variable rate shading and hybrid MSAA support. These new features will deliver a 45 percent performance boost in some games.

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