PlayStation 5 Pro to be unveiled on September 10

PlayStation 5 Pro to be unveiled on September 10


The new console, PlayStation 5 Pro, which has been on the table for a long time, will be officially introduced as part of the presentation to be held tomorrow.

The PlayStation 5 Pro, which will be unveiled as part of the technical presentation to be held tomorrow at 18:00, most likely looks like the one above. The console, which still has no leaks about its release date, will adopt the design line of the PS5 Slim, but will be thicker in order to achieve high cooling performance. According to some technical documents that emerged in the past months, the console It will increase graphics processing power from 10.28 teraflops to 33.5 teraflops. Compared to PS5 with PS5 Pro,up to four floors” more good ray tracing (Ray Tracing) performance too will be presented. The console will be ambitious in this regard, It will be possible to offer 4K 60 fps as standard in almost every new production.. Model that can run many games at 4K 120 fps, PlayStation Spectral Super Resolution (PSSR) It will also support a Sony-signed technology called DLSS And FSR The console will be based on a dedicated machine learning architecture and will also feature a dedicated AI processing/execution unit, with the technology essentially rendering the resolution low and then increasing it with the help of AI. This will significantly increase 4K gaming performance.

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According to other leaked information, the PS5 Pro model is not 448 GB/s (14 GT/s) unlike the PS5 Memory speed of 576 GB/s (18GT/s) will carry (Here we are talking about a 28 percent increase), the processor will be the same but It can reach a clock speed of 3.85 GHz (For this one It will be High CPU Frequency Mode) And physical disk drive from the chassis can be separated. Sony has reportedly already sent notifications to developers to make their released or upcoming games compatible with the PS5 Pro. The new console will also allow companies to use 13.7 GB of RAM instead of 12.5.

According to some other information, the PS5 Pro’s GPU At 2.18 GHz (2.35GHz at max) will workthere are also some cache increases for higher ray tracing performance on the GPU (The L1 cache is likely to increase from 128KB to 256KB, while the L0 cache is likely to increase from 16KB to 32KB) will be available. The new GPU will also include new DirectX 12 Ultimate features like variable rate shading and hybrid MSAA support. These new features will deliver a 45 percent performance boost in some games.

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