In Path of Exile 2 you can defeat your enemies together with your friends in co-op mode, but the players prefer to leave that at the moment.
How does the co-op mode work in Path of Exile 2? In POE2 you can experience adventures together as a group of up to six gamers. Not only the campaign is available to you, but the entire game in co-op mode. So that you cannot easily defeat every boss, the strength of the enemies on the map increases depending on the number of group members.
The loot, which you find as a group, also scales with the number of your members. While the co-op mode sounds well thought out, there are weaknesses that make the gamers Madig.
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Burning eyes
Where are the problems of co-op mode? The co-op mode is still working relatively well at the beginning, because the adventurers do not yet have many skills. While the campaign on the “light” level of difficulty, everything is still possible as the developers thought. However, the further you progress in the ARPG and at the latest in the map, but many players recognize the problem: you don’t see anything anymore.
In Path of Exile 2 there are many skills that harm the enemies with colorful effects, huge explosions or clouds from gases. This is problematic in co-op mode because the many effects take the entire screen and leave no space for the important recognition of enemy attacks and skills.
The Silentkillerd3 shows well in a video on Reddit:
Here he only gambles POE2 in pairs, not with six gamers who all use skills at the same time. The extent of the effects with a higher number of players would be even more violent.
How do the players find that? What can look very funny at first glance ensures frustration for the adventurers, as the comments on Reddit show.
The user Billybaked tells Reddit how it went with him: “My friend and I played together at the start and had a great time when we played through the campaign, but when we came to the cards and worked on our builds, we decided to continue alone. The FPS burglaries, the lack of clarity and the burning of the eye were simply too much. And that annoys “
It was also the same. He writes on Reddit: “My friend was a melee, I was a minion summoner with arson, the screen was constantly on fire, he could see nothing and was accidentally hit by stupid/hidden soil effects. Then he lost 10 % XP and had to stop and wait until I finished the card, which cost even more time. He hardly made any progress, it is a stupid system that is not worth investing time. ”
The situation was similar to Psych0enigma on Reddit: “[…] Just like me and a buddy, he played Poison Pathfinder and I Invoker. We died again and again before the patch because we could not see the death effects because there were poison clouds everywhere. After that he just didn’t come back to play after the patch, and he said the game feels like it was thinking to be played alone because we couldn’t see what killed us and took our experience gained .. “
If you die in Path of Exile 2, you can no longer return to your teammates outside the campaign and have to wait until they are finished. In addition, you lose 10 % of the experience points of the current level per death, which makes the whole thing even more annoying if you are done due to lack of clarity.
In Path of Exile 2 there are also other problems with the co-op mode. Gamer previously criticized that too many of the functions of the games can only be carried out by the host. If this is done, a lot is no longer possible. You can read more about this here: Players criticize Path of Exile 2’s co-op mode because too much hangs on one person