The shooter Valorant is a money-eater. The e-sports boss of 100 Thieves, Matthew “Nadeshot” Haag, checked in a Twitch stream how much money he had put into the actually free game and had to swallow hard. Many of his fans feel the same way.
How much is spent on Valorant?
“This is very devastating for me”
Is he the only one? No, on Twitter it becomes clear: other players, including many who are not as rich as e-sports boss and ex-pro Nadeshot, have spent between $5,000 and $15,000 on Valorant.
Professional gambler Leaf says he has made about $10,800 over the years, but that’s not just bragging rights; it’s very devastating to look back on.
Are people happy with their spending? No, people post their spending on Twitter and then make fun of themselves for how much money they put into Valorant when they add it all up.
The problem is apparently that Valorant has been on the market for about four years, skins in the game are very expensive and players don’t even notice how much money is being accumulated because they only transfer “relatively little money” at a time. You can see that Nadeshot keeps investing $100 or $200 to top up his in-game balance.
Even “good microtransactions” can be really expensive
This is what lies behind it: That’s interesting because Valorant is actually considered one of the games that behaves exemplary when it comes to microtransactions and offers purely cosmetic skins. Loot boxes or gacha games are more likely to have a bad reputation.
But with a widely celebrated game like Valorant, the gamer logic prevails: “Well, if I play it so much anyway, I can buy a skin every now and then, since I got the game for free” – but the sums that add up to over the course of 4 years are shocking.
Given the sums involved, it is clear why free2play games spend so much time and resources designing their skins that the quality of the game and the rest of the content suffers. One game that has turned away from this is DOTA 2. The MOBA has decided to pay more attention to quality again: Steam giant Valve is putting a lot of work into DOTA 2: fundamentally changing all 124 heroes