Players are surprised at blue fire in Diablo 4

In Diablo 4 there are tons of skins, but not only for your clothes, but also for your skills – and they are even free. A player noticed the special color of his skills in a teammate and thus a feature that was presented before the game was released, but has hardly been noticed since then.

What kind of “secret” is that?

  • On Reddit, a user shows a picture of a sorceress who channeled cremes, a long beam of fire.
  • Usually the skill looks what fire looks like: red, burns like a flame thrower without other spectacular effects.
  • However, the beam of the foreign sorceress is almost consistently blue like a gas fire. The user asks how to get such a cool skin and get answers.
  • Where does the blue fire come from? The answer is quite light: you only have to be strong enough. More specifically: You have to reach a certain level for your skills. From a skill level of +10 (some of +15 report), the skills change their visual effect.

    However, this is not very easy to achieve, because you get a maximum of skill points for a skill. You will then receive the others:

    The changed skills are a purely optical effect and Blizzard presented it a few months before the release of Diablo 4. Somehow that seems to have been forgotten.

    So skills in Diablo 4 change their appearance when they become strong enough

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    Skills change your look in Diablo 4 when you get strong enough

    If the level is high enough, an ability changes your visual effect. In the case of crems-and most fire magic-the fire becomes blue. Blizzard already showed in a video from 2021 what is possible:

  • Ice armor of the sorceress gets a bright ice cream effect
  • The earth sting, the cyclon armor and the druid windscher are larger and get additional, smaller effects
  • Hammer of the ancestors of the barbarians gets significantly larger and the effect area lights up
  • The changed optical effects are intended to show that you have become stronger and no longer just any initiat of your class, but a master.

    Ironically, skills are not even particularly important for most of the really powerful builds, but only the effects that they trigger. This goes from class-specific additional effects such as dust devils to mechanics that dominate each class. This is exactly what seems to be a problem slowly: a mechanics dominated the Tier List in Diablo 4, is generated by 80 % in Season 9

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