Player stubbornly ignores a warning 3 times in Baldur’s Gate 3, loses 92 hours of game time, finds secret ending

Baldur’s Gate 3 leaves many ways open for you to make decisions. But then you have to live with the consequences and they are often dark. A player has now ended his 92-hour honor run with a less-than-glorious scene and is warning others about his mistake. Although the game actually already provides this warning.

What kind of warning is this?

  • Baldur’s Gate 3 has 3 acts that you should complete one after the other. This is planned and you will be guided accordingly.
  • While it is possible to travel to old files, it is not advisable. At the end of Act 2, even the Emperor warns several times not to go back.
  • You can simply go back the same way, but you will be warned three times by your hidden ally. After that your game ends quite ingloriously.
  • This is what happens if you ignore the warning: One player on Reddit didn’t care about the Emperor’s words. He wanted to go back to get a pair of gloves from Act 1 that he forgot – for whatever reason.

    After the 3 warnings, he finally reached the old areas and his whole group turned straight into mind flayers. This has actually been your fate since you were infected by larvae right at the start.

    Since the user is playing an Honor Run, he cannot simply load an old save. The game is over for him because of a greedy decision that has now cost him over 92 hours of play.

    There are some decisions in Baldur’s Gate 3 that can kill you instantly – but usually the game doesn’t end directly because of them. You can find a few helpful tips here:

    5 helpful tips for Baldur’s Gate 3

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    “That’s pretty D&D.”

    The players are amazed that such an ending is even possible. It was easy for Larian to simply block the paths to the old files. But the studio left the paths open and you just have to live with your decisions. One user says:

    This is pretty D&D. Master strongly advises you not to do something. The group does it anyway. Total obliteration. Group is shocked.

    In the basic rules of the 5th edition of Dungeons & Dragons, such a note is even written directly on page 1: “Wizards of the Coast is not responsible for the consequences, […] when the game master’s question: ‘Are you really sure?’ is answered with yes.”

    According to comments, the ending is quite rare, but not completely unheard of. In the past there was even the option of simply continuing to play with a whole group of mind flayers. However, that was a bug that has been fixed.

    The strange and rare ending has sparked discussions about how cool it would be to simply play as a group of mind flayers. Instead of normal food you have to eat brains; everything else is poison. You can’t expect a corresponding mod. You can find the best existing mods here: The 10 best mods for Baldur’s Gate 3 that are worth it for you

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