Patch 1.1.2 brings some important changes to Diablo 4. Among other things, bugs in quests and incorrect goals in the season journey eliminated. You can find out what to expect in the patch notes in our overview.
What will Patch 1.1.2 adjust? The patch mainly addresses the bugged quests and the season journey, but also the user interface and the nightmare dungeons. He also fixes a few bugs related to the druid’s abilities.
Patch 1.1.2 is scheduled for August 15th and is already revealing its changes in the patch notes.
These are the main changes for patch 1.1.2:
Some bugs in the Wrath Against Fate quest prevented it from being completed. That should now be fixed.
The waiting time for a Vicious Monster after activating a Vicious Heart in the world is reduced from 5 seconds to 2 seconds.
Nightmare dungeons could be repeated if another party member was promoted to leader. This should no longer work. In the previous patch, the difficulty of Nightmare Dungeons was tweaked.
Regarding the Season Journey, bugs that prevented the Season Journey menu from working properly have been fixed. This should also allow the seasonal travel objective “A Blessing in the Flood” to be completed as expected.
Adjustments are made in the user interface. This is how the description in the tooltip for the Imprisoned Heart of Unyielding is reworded.
Also fixed is a bug where the notification that the world boss appeared was incorrect if the player hadn’t unlocked the tree of whispers yet.
Interactions with some objects, especially corpses, were not working properly. That will be fixed.
It also fixes the mount function sometimes being unavailable after exiting a town.
A total of 28 bugs have been fixed. Below we list the patch notes in detail in German.
Patch Notes 1.1.2 in the overview
Gameplay Updates
After activating a Vicious Heart in the world, the waiting time for a Vicious Monster to appear is now 2 seconds instead of 5.
Players are now in the trade channel by default. This can be turned off in the game settings.
Fixed bugs
dungeons and events
Fixed a bug that allowed Nightmare dungeons to be replayed by promoting another party member to leader.
Fixed a bug that caused the Gathered Legions event not to progress even though all nearby enemies were defeated.
Druid
Fixed a bug that caused boulders cast with Aspect of Metamorphic Stone to deal at most 100% damage.
Fixed a bug that caused the spiteful power Enraged Winds to trigger when destroying destructible objects.
Fixed a bug that caused the Aspect of the Alpha werewolf companions to float off the ground.
quests
Fixed a bug that prevented the Wrath Against Fate quest from being completed.
Fixed a bug that allowed Elixir of Ironskin to be obtained infinitely by accepting and canceling the Cure of Despair quest.
Fixed a bug where the quest “Invocation of the Ancestors” would not progress if the party leader was dead when the boss was defeated.
Fixed a bug that prevented the quest “Calling of the Ancestors” from progressing if Gharl was killed before his dialogue was triggered.
Fixed a bug where crafting side quests could direct the player to the wrong NPC.
User interface and user experience
Fixed a bug that caused white lines to appear on the world map.
Fixed a bug that caused the Season Journey menu to not work properly when completing a stage.
Fixed a bug that caused the notification that the world boss has spawned to not work properly if the player had not yet unlocked Whisper of the Dead.
Fixed an issue where linking an item in chat was not displaying properly in the Battle.net app.
Fixed a bug that caused the marker for the quest “Turning back the tide” to appear on dungeon exits but not on the world map.
The Caged Heart of Tal’Rasha and Caged Heart of the Great Feast tooltips now correctly state that their bonuses are additive instead of multiplicative.
Imprisoned Heart of Unyielding’s tooltip description has been reworded to make it clearer that it reduces resource drain effects from enemies.
Miscellaneous
Fixed a bug that prevented the “A Blessing in the Flood” season destination from completing as expected.
Fixed a bug that allowed teleportation to a dungeon entrance while using invulnerable skills (e.g. Blood Mist).
Fixed a bug where you couldn’t interact with some objects, mainly corpses.
Fixed a bug where mount skills were sometimes unavailable after exiting a town.
Fixed a bug that caused the Calculating spiteful power to consume the stun effect of non-damaging skills.
Fixed a bug that made it impossible for druids, necromancers and hunters to gamble for helmets from the seller of unsavory curiosities in the cities on the fields of hatred.
Fixed an issue where an equipped Wrathful Heart could not be swapped out for another.
Fixed a bug that caused the freeze effect of Remorse’s greaves to not display correctly in the final boss’s boss arena.
Fixed a bug that caused quest items to spontaneously appear in town.
Several stability and performance improvements.
Several other bug fixes to accessories in the shop.
Are you happy with the changes? Or are you missing something? Let us know your opinion in the comments.
Patch 1.1.2 might have secret changes like one of the previous patches. However, the players there were quite annoyed about the lack of transparency on the part of Blizzard. However, one player was very pleased with a change that was not communicated in the patch notes:
Diablo 4: Blizzard hides secret changes in patch 1.1.1, enraging fans but delighting an expert
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