One of the best boss fights in Dark Souls was so sad that I didn’t want to defeat the monster at the end

Dark Souls is known for difficult boss fights. MeinMMO author Christoph Waldboth still found one of the easier ones difficult – but that had nothing to do with skill.

The bosses from the first Dark Souls from 2011 are legendary. The duo Ornstein and Smough, for example, struck fear into the hearts of many players and was also my first big hurdle in the world of Souls games.

Since I got over it, I’ve loved the series and other FromSoftware titles like Elden Ring. However, no other game has managed to grab me so emotionally. In the case of Dark Souls, this is due to a boss that isn’t too difficult from a gameplay perspective. But his story is quite sad, which complicates the fight for moral reasons.

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A boss who feels sorry for you

Which boss are you talking about? This refers to Sif, the big, gray wolf. He waits in the Darkroot Garden area at the grave of his master Artorias.

The wolf protects the final resting place with a sword in his mouth. His story is touching. Many years ago, Sif accompanied his master Artorias as he attempted to save the city of Oolacile from the evil forces of the Abyss.

However, the two of them were overwhelmed by the enemy’s power and Artorias was overcome by corruption. Beforehand, he built a protective wall around his wolf so that nothing would happen to it. After Artoria’s death, Sif returned to his grave, where he meets the Dark Souls player in the present.

How does the fight go? Since the wolf sees the grave threatened, he confronts us players and a boss fight follows. Sif fights with his huge sword, which he carries in his mouth. He is quite agile and likes to jump around the arena, in the middle of which Artoria’s grave rises into the night sky.

The fight wasn’t particularly difficult for me the first time I played through it. Sif’s attacks are easy to spot and I was able to dodge well. I decimated the life bar without any major problems. However, about halfway through something happened that I wasn’t expecting.

Sif began to limp. It was immediately clear from his animations that the wolf was suffering injuries from the fight and was becoming weaker. The more I hit it, the worse it got.

Then I started to feel sorry for Sif. Suddenly I didn’t want to defeat the boss anymore. The sight of the limping wolf touched me and coupled with its lore, everything in me was reluctant to continue the fight.

Ultimately, I reluctantly defeated Sif and bagged the Covenant of Artorias ring along with his boss soul. You will need it later to face another boss, the “Four Kings”.

The DLC makes up for a lot

However, that wasn’t the last encounter between Sif and me. In the DLC “Artorias of the Abyss”, which takes place in the past, you meet the wolf behind the magical protective wall that his master previously built.

If you save Sif at this point, he will help as a phantom in the following fight against Manus, one of the most difficult bosses in the entire game. So my guilty conscience was at least a little calmed because I was able to help Sif and we could go into battle together against an even stronger opponent.

Nevertheless, I hesitate to enter the Darkroot Garden and Sif’s Arena every time I play the game. Because I know it will be emotional again. The fact that he is one of the mandatory bosses of Dark Souls and has to be defeated on the way to the end doesn’t make things any better. FromSoftware is currently causing a stir again: Elden Ring is surprising everyone with a spin-off that is a mix of roguelike and battle royale – fans are up for it

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