Once Human announces new, powerful feature – players fear that when it comes, they will stop playing the Steam hit

Survival game Once Human is now hitting rocky waters after a strong launch on Steam in July. The developers are talking about the rather negative feedback they’ve received since the launch of Season 2. They’re presenting plans to resolve issues. But players believe the new feature could extend the survival game’s long-term appeal.

Here’s how it works for Once Human on Steam:

  • Once Human launched on Steam on July 9, 2024 with a strong peak of 231,343 players.
  • The majority of players were retained throughout August. And even now in September, the player numbers at Once Human still look good and stable.
  • But negative feedback for Season 2 worries the developers. They present solutions.
  • Is it worth starting Once Human if the reset is coming soon?

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    Season 2 of Once Human is criticized for 2 problems

    What the developers say: In the Discord, the developers say: Since the start of Season 2 of Once Human, there has been a lot of feedback and some of it is quite disappointing and discouraging the team.

    But more importantly, it is important to understand how players react to the changes in Season 2.

    Essentially, there seem to be two points of criticism that currently bother players:

  • The weapon builds
  • the scenario types.
  • The developers say:

    We understand that the new Season Tags have caused changes in the meta-game that affect build and weapon choices, which has left some players feeling like their previous efforts have been in vain. This was not our intention, so we plan to add a blueprint conversion feature to resolve the issue.

    So the main criticism is that players feel like with the new Season 2 they need different weapons and armor – and the work they put into farming the old equipment is no longer worth anything.

    The developers have a solution for this.

    Developers introduce new feature

    This is how old items should be relevant and strong again: The idea is to swap the rating of a weapon or armor blueprint with another. If you have blueprint A with 3 stars and blueprint B with 1 star, you will soon be able to swap the values ​​so that blueprint A has 1 star and blueprint B has 3 stars.

    This allows players to use the build they want in a new season.

    What about the scenarios? The developers don’t really know what players want, as there are different opinions in the community. Therefore, they will now launch a survey to find out exactly what players want (via docs.google).

    Players are afraid that they will no longer have anything to do with the new feature

    What is the reaction? Players are more skeptical and fear that the ability to trade stats could disrupt Once Human’s long-term motivation. It could be too powerful. This opinion is expressed in comments on Reddit.

    One player says: People are already bored after 2-3 weeks. If you take away the ability to collect blueprints, what’s left?

    Another player says he would also prefer a new weapon for greater long-term motivation.

    Let’s see how it goes. The developers have big plans for their game, which is to be developed for decades to come. It would be important for this to be particularly important that the players’ motivation remains high: developers reveal their big plans for the Steam hit Once Human – to exist for “decades”

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