NVidia announces game design platform Omniversi

NVidia announces game design platform Omniversi

NVIDIA Omniverse accelerates development by providing a real-time, collaborative design platform for game visuals and virtual worlds.

In its Game Developers Conference (GDC) presentation, NVidia announced the Omniverse platform, which was developed to provide convenience to users in game design. NVIDIA Omniverse is designed to accelerate development by providing a real-time, collaborative design platform for game visuals and virtual worlds. The official statement and details on the subject are as follows;

NVidia announces game design platform Omniversi

game developer At the Game Developers Conference held in Santa Clara, California, NVIDIA announced the release of new NVIDIA Omniverse™ features that make it easier for developers to share their documents, edit documents in their libraries, collaborate, and use artificial intelligence to animate characters’ facial expressions in a new game development pipeline. .

With the NVIDIA Omniverse real-time design collaboration and simulation platform, game developers can use AI and NVIDIA RTX™-enabled tools or easily create customized tools to streamline, accelerate, and elevate their design workflow. New features for game developers include the announcement of the Unreal Engine 5 Omniverse Connector, as well as updates to Omniverse Audio2Face™, Omniverse Nucleus Cloud, and Omniverse DeepSearch.

Frank DeLise, Vice President of Omniverse at NVIDIA: “Omniverse provides a powerful development pipeline that eases the challenges of doing business in today’s world. “The ability to combine illustrators, design, tools and applications under one platform can inspire collaboration between even the most mainstream game development organizations.”

A Powerful, More Collaborative Game Creation Environment

Game development processes are becoming increasingly complex as illustrators and designers strive to exceed players’ expectations for massive, immersive worlds. Design teams around the world are working to create huge libraries of 3D content, a labor-intensive, time-consuming process that becomes more difficult when realistic lighting is combined with lifelike physics and AI-powered technologies.

NVidia announces game design platform Omniversi

Omniverse helps game developers create visually realistic, physically accurate games more seamlessly by connecting designers, artifacts and software tools into one powerful platform. The collaborative aspect of Omniverse can significantly reduce iteration time on critical design decisions and accelerate project completion.

Omniverse is a multi-GPU-enabled open platform for 3D design collaboration and real-time accurate physics simulation and can run on any NVIDIA RTX device from a laptop to a server. Omniverse is built on Pixar’s Universal Scene Description (USD), an open source 3D scene description and file format. NVIDIA has expanded USD by developing new tools, integrating technologies, and providing examples and tutorials.

Game creators, designers, artists and developers can combine their assets, libraries, software applications and game engines within the Omniverse, freely iterate over design concepts in real time, create tools to increase productivity, and instantly share breathtaking, high-quality models.

NVidia announces game design platform Omniversi

Omniverse for Game Developers

The Omniverse platform was designed for maximum flexibility and scalability. Developers can easily build their own tools using the platform’s modular building blocks. Game developers can use ready-made Omniverse Apps, many more created by third parties.

Applications on the Omniverse platform for game developers include:

  • Omniverse Audio2Face is an NVIDIA AI powered application that enables Character illustrators to create high quality face animation from just one audio file. Audio2Face now supports full-face animation and will also have the ability for illustrators to control the emotion of the performance. With Audio2Face, game developers can quickly and easily add realistic expressions to game characters, facilitating a stronger emotional connection between the player and game characters and expanding immersion.
  • The Omniverse Nucleus Cloud, now in its demo phase, enables simple one-click sharing of Omniverse scenes, eliminating the need to deploy Nucleus locally or in a private cloud. With Nucleus Cloud, game developers can easily share and collaborate in real-time 3D designs between internal and external development teams.
  • Omniverse DeepSearch is an AI-enabled service available to Omniverse Enterprise subscribers that allows game developers to use natural language inputs and images to instantly search an entire library of unlabeled 3D designs, objects, and characters.
  • Omniverse Connectors are add-ons that enable workflows that “live sync” between third-party design tools and Omniverse. The new Unreal Engine 5 Omniverse Connector allows game artists to exchange USD and material definitions language data between the game engine and Omniverse.

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