New EA Patent Allows Adding Your Voice to the Game

New EA Patent Allows Adding Your Voice to the Game

EA’s new patent allows players to voice game characters with their voices, which will be a great innovation in the gaming world.

An EA patent that has emerged recently shows an exciting development in the gaming world. Now players will be able to voice their game characters using their own voices! The patent named “input data that represents speech content” was applied for in 2020 and published last month.

This innovative patent will allow players to integrate their own voices into characters in the game. The name of the patent, “input data that represents speech content”, seems to be a feature that many players will eagerly await.

How Will This Feature of the New EA Patent Work?

This patent states that after data entry containing sample conversations of the players, this data is used by artificial intelligence to create new dialogues with a process. These processes include the module that creates the sound, the sound converter and the vocoder that processes the sound signals. As a result, players will be able to add their own voices to game characters with just a few minutes of audio recording.

With this new feature, players will be able to personalize their game characters like never before. The most striking example is that it can make the game character resemble the player himself. This will make the gaming experience even more realistic.

In the gaming world, character customization is becoming a major focus for game developers. This patent from EA could offer an even more realistic gaming experience for future story-driven games. This initiative, which aims to enable players to establish a stronger bond with their characters, could be an important level in the gaming industry. The patent in question is similar to many examples of artificial intelligence voice software currently available.

As always, a patent application doesn’t provide a guarantee that such technology will actually be integrated into a video game, but it could provide some guidance in the development of character customization in EA’s future story-driven games.

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