New 1.0.3 Elden Ring patch notes released

New 103 Elden Ring patch notes released

With the 1.0.3 Elden Ring patch, many bugs have been fixed and new and added or edited items are coming to the game. The build is more stable now.

New 1.0.3 on PC, PS4, PS5, Xbox One, Xbox Series S and Xbox Series X Elden Ring patch on the air. Along with it came patch notes detailing everything developer FromSoftware has tweaked, fixed, and added to the game with the update.

New 1.0.3 Elden Ring patch fixes many bugs

We don’t know the file size of Elden Ring 1.0.3 patch yet. The patch notes are not very comprehensive, so the size of the patch may not be very large.

You can check the Elden Ring 1.0.3 patch notes:

Added Items

  • Added the function of registering an icon and an NPC’s name on the map when encountering an NPC.
  • Added NPC Jar-Bairn.
  • Added new quest stages for NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
  • Added some summonable NPCs in multiple situations.
  • Increased the number of patterns of objects that the player can emulate when using Mimic’s Veil.
  • Added nightly background music for some open areas.

Fixed bugs

  • Fixed a bug that prevented summoned NPCs from taking damage in some boss battles.
  • Fixed a bug that sometimes prevented the player from getting items after a boss fight.
  • Fixed a bug that caused the dialog to be skipped when talking to NPCs and using private key configurations.
  • Fixed a bug that caused the player to freeze while driving.
  • Fixed a bug that caused arcane to scale incorrectly for some weapons.
  • Added talisman sack to the Twin Maiden Husks shop in cases where the player is unable to obtain more than 2 talisman sacs.
  • Fixed a bug that prevented the user from switching from the map to Sites of Grace at the end of the game.
  • Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
  • Fixed a bug that caused some weapons to scale incorrectly after being powered up.
  • Fixed a bug that caused some weapons not to use stat scaling.
  • Fixed stuttering in certain situations.
  • Fixed a bug that incorrectly displayed the multiplayer area limit when playing online.
  • Fixed a bug that allowed the player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of items and spells.
  • Fixed a bug that caused the Fire’s Deadly Sin spell to have a different effect.
  • Fixed a bug where the damage buff for Ash of War, Determination, and Royal Knight’s Resolve would also be applied to other weapons that don’t have this ability.
  • Adjusted the visual effect of the invisibility spell.
  • The Ragged armor set that was accidentally obtained in the previous patch has been removed from the game.
  • Fixed a bug that caused some enemy NPCs to drop Furlcalling Finger Remedy.
  • Fixed a bug that caused the wrong sound effect to play in some situations.
  • Fixed a bug that caused visual animation and hitboxes to not display properly on some maps.
  • Fixed bugs causing incorrect visual and behavior for some enemies.
  • Fixed a bug that caused the wrong stat parameter for some armors.
  • Text fixes.
  • Other performance improvements and bug fixes.

Balance Changes

  • Increased the drop rate of the Smithing Stone for some enemies.
  • Added Smithing Stone to some early game shops.
  • The effectiveness of the shield has been increased.
  • Increased damage of broken items.
  • Increased damage of the following items: Spark Aromatic/Poison Spraymist.
  • Increased the duration of the following items: Uplifting Aromatic/ Ironjar Aromatic.
  • Increased HP improvement for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased the damage of the following spells: Glintstone Cometshard/ Comet/ Night Comet
  • Increased the damage of the following spells: Gravity Well/ Collapsing Stars/ Crystal Barrage
  • Reduced FP consumption of the following spells: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
  • Increased projectile speed and Great Glintstone Shard range
  • Ash of War, Hoarfrost Stomp’s damage has been reduced and its cast time increased.
  • Increased Ash of War, Bloody Slash’s self-damage, while slightly reducing damage and increasing its cast time.
  • Reduced weapon skill, damage of Sword of Night and Flame.
  • Increased FP consumption and lower duration of Ash of War, Barricade Shield.
  • Ash of War, Prelate’s Charge’s FP consumption timing has been changed.
  • Reduced the damage of the summoned soul and changed the behavior of the soul when using the Mimic Tear Ash item.
  • Other enemy and weapon balance changes

If you don’t know much about the production, you can take a look at our Elden Ring Review article.

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