MMORPG from Amazon on Steam cheats on loot to make you feel better

In the MMORPG New World (Steam), Amazon intentionally tweaks the loot and drop chances so that players are more likely to get what they are missing in terms of equipment. This system is called “loot biasing” and is now presented in a blog post.

How’s New World on Steam?

  • When it was released in October 2021, New World had a huge impact on Steam with a peak of 913,000.
  • After that, things went downhill for a long time until the MMORPG recovered again in November 2022 and peaked at 137,000 players.
  • The highlight last year was October 2023 with a peak of 77,642 players. We are currently in a quieter phase again. We introduced you to New World’s plans for 2024.
  • The final highlight of New World:

    New World: Rise of the Angry Earth expansion trailer

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    Amazon wants to reduce moments of frustration in New World

    What is Amazon doing with loot? In a blog post, two designers introduce “loot biasing”: The system ensures that you receive items according to your current equipment. Pay attention to:

  • Attribute property
  • Item type
  • The goal of the system is to help players reduce bad feelings when looting. If you only use one ice glove, you shouldn’t constantly find axes. It doesn’t feel good if you’re a melee fighter and then find items for magicians or vice versa:

    “We found our item system was great at giving people a lot of stuff, but not so good at giving out the items that players really wanted.”

    This is how it works in practice: In practice, the system removes certain items from the loot table if they do not match what a player is wearing.

    If a player is carrying a Large Ax and Warhammer, the loot list will be weighted in that direction, so more Large Axes and Warhammers will drop.

    What is the problem? Farming “Named Items” caused difficulties because there were only a few of them.

    Due to the weighting of the loot, items that players wanted to farm would have disappeared from the list: They wanted to avoid that and therefore completely excluded named items and artifacts from the system.

    People also thought about things:

  • At low levels, you let players find different types of weapons because you assume they’ll still want to experiment with which weapons they use
  • At a high level, it assumes players have found their favorite weapon and gives them more of that variety
  • Despite all the difficulties, it is believed that “loot biasing” has had a positive effect so far.

    In the future, we would like players to be able to specify exactly which items they are looking for – regardless of which items they currently have equipped. But there are no exact plans to share here yet.

    More about New World: The MMORPG New World still has almost 20,000 players on Steam: Announces big things for 2024

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