Mega nerfs for 3 classes – But some also get buffs

The balance is being tweaked in World of Warcraft. Villains can dress warmly – but demon hunters are also at risk.

World of Warcraft Dragonflight Season 3 is in full swing. But some classes are still significantly stronger than their counterparts, while others are far behind at the lower end of the damage meter. Blizzard is introducing a large series of balance changes – this time it’s buffs and nerfs in equal measure.

While demon hunters, hunters and rogues have to accept major nerfs, death knights, callers and monks can look forward to a few buffs.

The trailer for the current WoW patch:

WoW: Guardians of the Dream – Launch Trailer

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What changes? The most important new changes are summarized:

  • Unholy Death Knights deal significantly more damage.
  • Devastation Demon Hunters deal significantly less damage.
  • Restoration Druids deal less damage in Cat Form.
  • Havoc Callers become stronger.
  • Mistweaver Monks have a higher mana cost and heal less.
  • Windwalker Monks deal more damage.
  • You can see all the changes in detail below.

    WoW: All buffs and nerfs for December 6th, 2023

    In keeping with Santa Claus, Blizzard has gifts in the form of buffs for some classes – but others only feel the pinch and have to deal with nerfs. These changes will go live with maintenance on December 6, 2023.

    Death knight

  • blood
  • Aberrus Tier Set Bonus: Heart Strike and Boiling Blood deal 10% more damage (was 20%) and have a 5% chance (was 10%) to grant Vampire Blood for 5 seconds.
  • Unholy
  • Virulent Plague damage is increased by 15%.
  • Epidemic damage is increased by 12%.
  • Festering Strike’s damage is increased by 20%.
  • Festering Wound damage is increased by 12%.
  • Clawsweeper (Ghoul) damage increased by 15%.
  • Demon Hunter

  • devastation
  • Fel Rush deals 12% less damage.
  • Firebrand Aura deals 12% less damage.
  • Fel Blast deals 12% less damage.
  • Fixed a bug where activating Firebrand Aura would not trigger the global cooldown.
  • Demon hunters were simply too strong.

    Druid

  • Restoration
  • Savage Bite deals 20% less damage.
  • Rend deals 15% less damage.
  • Claw Slash deals 10% less damage.
  • Shredding deals 10% less damage.
  • Rufer

  • devastation
  • All damage dealt is increased by 5%.
  • Regenerative magic increases lifesteal by 5% for devastation only (was 3%).
  • Draconic Legacy increases stamina by 8% for devastation only (was 6%).
  • Hunter

  • Animal domination
  • Amirdrassil Tier Set Bonus:
  • Barrel! of Alpha Deals 30% less damage.
  • Predator Strikes, gained from Alpha Animals’ effectiveness, deals 30% less damage.
  • monk

  • Mistweaver
  • Manatee reduces the mana cost of spells by 25% (was 50%).
  • Scoop can now stack up to 15 times (was 18 times).
  • Essenceborn now deals 10% less healing.
  • Fortifying Mist now deals 10% less healing.
  • Soothing Meld now increases Life Cocoon’s absorption by 2% per stack (was 3%).
  • Revitalize primary healing is increased by 5%.
  • Ancient Concordance increases the chance that Blackout Kick will reset Rising Sun Kick by 12% (was 10%).
  • Windwalker
  • All damage dealt is increased by 6%.
  • paladin

  • Holy
  • Crusader Strike now costs 0.6% of base mana (was 1.6%) and deals 25% more damage.
  • Hammer of Wrath now costs 0.6% of base mana (was 1.0%) and deals 20% more damage.
  • priest

  • discipline
  • All healing dealt is increased by 3%.
  • All damage dealt is reduced by 3%.
  • Holy
  • All healing dealt is increased by 4%.
  • Burning Vengeance now causes Holy Fire to deal 75% of its original damage to nearby targets (was 60%).
  • Amirdrassil Tier Set Bonus: Renewals triggered by Word of Blessing: Epiphany now last 18 seconds (was 14 seconds), and refreshes caused by Word of Blessing: Sanctification now last 6 seconds (was 5 seconds).
  • Rogue

  • Assassination
  • Regicide deals 15% less damage.
  • Wonder Point’s proc chance reduced to 15% (was 20%) against targets with less than 30% health (was 40%).
  • shaman

  • Restoration
  • Healing Surge now costs 4.4% of base mana (was 4.8%).
  • Chain Lightning deals 20% more damage.
  • Acid Rain deals 10% more damage.
  • What do you think of these changes? Good and important? Or exactly in the wrong direction?

    We showed you what the current DPS ranking in WoW looks like here.

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