Mega buffs for Windrunner Monks and 6 other classes

It’s raining buffs and nerfs again in World of Warcraft Dragonflight. Monks and priests rejoice – but demon hunters shed tears.

In World of Warcraft Dragonflight, the third season is already a few weeks old, but the balance is still being worked on. Blizzard evaluated last week’s data and found some classes and specializations that were still clearly underperforming – or too strong. Therefore, there is a new round of buffs and nerfs that affect many classes.

The essentials in brief: The clear winners here include the Windrunner Monks and also the Shadow Priests, who can feel a significant boost in their damage. But callers, magicians and warlocks are also feeling an upswing.

However, things are looking bad for demon hunters and assassin villains – things are going downhill here and the damage is being reduced. But healing monks also suffer a small setback.

The trailer for the current season:

WoW: Guardians of the Dream – Launch Trailer

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All buffs and nerfs in WoW for December 20, 2023

We have listed all buffs and nerfs in detail for you here.

Demon Hunter

  • Mark of Flame deals 10% less damage.
  • devastation
  • Fel Devastation damage from Collective Torment (Talent) is reduced by 10%.
  • Raging Flames (Talent) now only stores 30% of the Firebrand Aura critical hit damage (down from 35%).
  • A Fire Within (Talent) now only has a 25% chance to instantly end the Firebrand Aura’s cooldown (down from 30%).
  • Rufer

  • devastation
  • Pyre deals 15% more damage. Not valid in PvP.
  • Damage from all spells and abilities is increased by 3%. Not valid in PvP.
  • Probation
  • Resonance Sphere again applies Echo to 5 friendly targets (was 3 targets).
  • magician

  • Arcane
  • Arcane Blast deals 6% more damage.
  • Damage from all spells and abilities is increased by 3%. Not valid in PvP.
  • Fire
  • Fire Blast deals 12% more damage. Not valid in PvP.
  • Pyroblast deals 5% more damage. Not valid in PvP.
  • Fireball deals 10% more damage. Not valid in PvP.
  • Flame Blast deals 12% more damage.
  • Intensify Flame increases Ignite damage by 25% (was 15%).
  • frost
  • Frostbolt deals 15% more damage. Not valid in PvP.
  • Ice Lance deals 12% more damage. Not valid in PvP.
  • Hail deals 10% more damage. Not valid in PvP.
  • Glacial Spike deals 6% more damage. Not valid in PvP.
  • Mages get a lot of buffs – it’ll be good.

    monk

  • Windwalker
  • Spinning Crane Kick deals 20% more damage.
  • Blackout Kick deals 10% more damage.
  • Rising Sun Kick deals 8% more damage. Not valid in PvP.
  • Fists of Fury deals 8% more damage. Not valid in PvP.
  • Blackout gain increased to 250% (was 200%).
  • Brightness of Dawn deals 12% more damage.
  • Chi-Ji’s Dance bonus increased to 300% (was 200%).
  • Mistweaver
  • Unison now heals a second startled target for 35% of value (was 50%). Not valid in PvP.
  • Enveloping Breath now deals 10% less healing. Not valid in PvP.
  • Essenceborn now deals 8% less healing. Not valid in PvP.
  • paladin

  • retribution
  • Damage from all abilities is increased by 3%.
  • priest

  • Shadow
  • Psychic Link now causes direct damage spells to deal 25% of their damage to all targets with Vampiric Touch (up from 15%).
  • Holy
  • All healing done is increased by 3%. Not valid in PvP.
  • Prayer of Mending now heals 15% more. Not valid in PvP.
  • Shadow Priests get a big buff to their AoE damage – that was necessary.

    Rogue

  • Assassination
  • All abilities and auto attacks have their damage reduced by 3%. Not valid in PvP.
  • shaman

  • Elementary
  • Earthquake now deals 50% more damage.
  • Reinforcement
  • Elemental Protection now reduces magic damage taken by 3% / 6% (was 2% / 4%).
  • Restoration
  • Electricity increases Riptide’s initial healing by 15% / 30% (was 10% / 20%). Not valid in PvP.
  • Healing Surge now provides 12% more healing. Not valid in PvP.
  • Healing River Totem now provides 12% more healing. Not valid in PvP.
  • Sorcerer

  • Affliction
  • Seed of Corruption now deals 10% more damage.
  • Soul Rot now affects 4 additional targets (was 3).
  • Dark Harvest increases critical strike chance and haste by 4% (was 2.5%).
  • destruction
  • Rain of Fire deals 12% more damage.
  • Cataclysm deals 25% more damage.
  • Infernal and Blasphemy’s Firebrand deals 25% more damage.
  • Fireblight deals 10% more damage.
  • When does this go live? The changes will go live with the next maintenance, on Wednesday, December 20th. Until then, you either have to endure your (too weak) specialization or you can enjoy your too strong specialization.

    This will most likely be the last balance change this year, as the development team is traditionally very thinly staffed over Christmas.

    However, it is unlikely that the buffs will save the most unpopular class in WoW.

    mmod-game