It’s no surprise that World of Warcraft’s youngest class is also the least played archetype. Many players forgo creating a caller just because of one thing.
What do I need to know about the caller? The class introduced with the Dragonflight expansion has three varied specializations: reinforcement, devastation and preservation. But when it comes to popular choice, the archetype is firmly tied to the Dracthyr.
Similar to the Worgen, these Dracthyr can change between two forms – the draconic and a humanoid form. In combat they use the dragon form, in which they fight virtually “naked”. That’s quite visually restrictive, at least a certain part of the WoW community thinks.
Fradzombie complains in his post on Reddit: “I would play a caller in a heartbeat if I could choose a different face shape. I have no interest in another copy/paste style blood elf. Please, Blizzard, expand the options.”
A WoW story for the heart:
How do other players see it? The over 1,600 upvotes and more than 175 comments show that Fradzombie has touched a certain nerve. Many of the commentators agree or throw in another, also visual, reason for not using a caller.
Either way, the callers could use some love. According to dataforazeroth.com, only 3.6 percent of all max level characters are Callers. Things don’t really look any better for characters of all levels, at just 3.7 percent. For comparison: The villains, who have always been quite underrepresented since vanilla WoW, come in at 4.5 percent, monks at 5.6 percent.
The most commonly represented characters in the game at the moment are paladins, druids and hunters. Speaking of difficult class and role distribution: A tank is much better than everyone else in World of Warcraft. Almost 9 out of 10 pro tanks play the same class – that’s a problem.