Kingdom Come Deliverance 2 is even better and larger than its predecessor, is fun like a Gothic for the Middle Ages

The Warhorse Studios have great confidence in the quality of Kingdom Come Deliverance 2. How you can tell? The test access was already available weeks ago. Meinmmo editor Karsten Scholz and Meinmmo author Johanna Heuck tell you how much fun the renewed trip has made to medieval Bohemia.

For the protocol: I already liked Kingdom Come Deliverance in 2018. Despite the leisurely entry and all the edges, bugs, technical dropouts as well as potential frustration points, the first trip to medieval Bohemia is one of the most fascinating gaming experiences in the past decade.

In the Warhorse’s first project, there is just a damn amount of heart and soul. The mix of role-playing and medieval simulation works really well. And if you come to terms with the bulky, challenging systems, all genre fans can expect an extremely satisfactory and fascinating adventure that stands out clearly from the uniform AAA productions of other developers.

Who writes here? Karsten Scholz is actually the MMORPG expert at Meinmmo. Since the good, old SNES times, he has also felt at home in the genre of single player role-playing games.

For example, Baldur’s Gate 3, Dragon Age: The Veilguard and Drova rotated on his hard drives. With Kingdom Come Deliverance, he spent almost 60 hours at the time. In part 2 there have been much more hours.

Here you can take a look at the moody CGI trailer for the launch of KCD2:

Kingdom Come Deliverance 2: CGI trailer shows the turbulent life of Heinrich

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What do I have to know about Kingdom Come Deliverance 2? If you have not played the first part and hardly noticed the successor, here is the basics: KCD2 is a single player role-playing game in which you control the blacksmith Heinrich from the first person perspective through the medieval Bohemia of the 15th century.

The medieval RPG offers a large story focus, but also an open world in which all residents have a realistic daily routine-similar to, for example, in the role-playing series of Piranha bytes (Gothic, Risen, Elex). You can expect quests, credible activities such as alchemy and blacksmiths, horse races, dice games and much more.

The medieval simulation not only includes the game world, but also main character Heinrich. He has to eat, wash, sleep, pay attention to his armor and improve learned skills through constant exercise. Through his decisions and his appearance, he gains or loses a call and also affects the fate of residents of the game world from time to time.

The world of Kingdome Come 2 feels “real”.

Noticeable progress for Kingdom Come Deliverance

As for the second part, my anticipation was of course great, and that also because I really wanted to know how the authors continue all the open narrative strands from the first part. At the same time, however, I also had the hope that the sequel will appear with significantly more finishing touches despite the larger scope.

I can also say: KCD2 continues to have edges, bugs and problems – for example with the AI โ€‹โ€‹of the NPCs, which sometimes reacts to Heinrich or can be easily undermined in fighting – but they rarely bother my gaming experience that they almost cook for me have not fallen significantly (apart from the increasingly long -lasting loading times). It looked different in part 1.

A progress for the first Kingdom Come Deliverance can also be identified in the actual content and systems. The developers have found solutions for criticism of the storage system or the fights, for example, without completely trivializing everything.

Part 2 also looks great, the in-game sequences are often staged, the scope has risen by almost twice, the entry is significantly less transformed and it is usually a lot of pleasure to listen to the dialogues set (mostly because there are isolated speakers from secondary figures fall in quality).

The fights play more intuitively than in the predecessor.

Gothic’s legacy

Speaking of dialogues: they are also a lot of fun because they are credibly written. If you talk to people from the working class or the poor district, you might think that you would be included in the notorious Minental from the first Gothic curses and flying fists.

Another parallel to the best RPG series from Germany: If your private ownership, gets into the wrong bed or even looking for foreign property under the eyes of the owner, is fun with fun. If you are not looking for the width, you catch your mouth clamps. If Heinrich even gets a gun out of the battle, he has half the city guard on the cheek.

And at least in the first few hours of play, the open world is as dangerous for Heinrich as the Minental for the nameless hero in 2001: a wrong fork in the road and you are already falling into the trap of a group of bandits, the dirty soil with poorly equipped leisure heroes wipe.

It continues on page 2 with the Open World, Johanna’s assessment and founding why Kingdom Come Deliverance 2 could not be for you despite all the strengths.

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