The new Sims competitor Inzoi is now in the early access on Steam. The first players play hard, create Zois and explore the world. Important in the early access: find errors. But one of these bugs was so serious that it had to be fixed directly, even though he actually doesn’t break the game.
What kind of game is that?
So Inzoi had to be fixed: In Inzoi it is possible that your character dies and this in some very absurd species. So death is part of the game, more or less.
What should not be possible, however, is to run over NPCs by car. At least not as a player shows on Reddit. Apparently you could climb into a car in the first few hours and kill passers -by.
Even worse: in the short clip of the users into a group of children, one of whom is then thrown over the square in Ragdoll-Manner, while his friends still wave the driver friendly.
Apparently a mistake that the developers fixed on the same day, with the news: “These pictures are highly inappropriate and do not reflect the intentions and values of Inzoi.” (via Eurogamer)
Trailer for Inzoi offers an insight into the gameplay
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Bug would have a serious effect on the publication
Inzoi has approval from the age of 12 in Germany and a rating “t for teen” in the USA. This means, for example, that people can beat themselves and romances are possible, but explicit sex is censored.
Bolds are not intended and the possibility of driving over adults would probably only have taken care of adults, ie from 18, or for a “m for mature”. It was correspondingly important for the developers to react directly.
In the statement it continues to understand the importance of this thing and promise to improve internal test processes in order to avoid such events.
Inzoi has only been playable for a day and the players have already found several bugs. For example, homosexual citizens (via Reddit) are missing, which should also be due to an error that will soon be fixed.
Apart from that, the game is currently “very positive” on Steam and can already tie over 80,000 players. The stories that are told solely by the characters are particularly well received: “I had to laugh” – German YouTuber Gronkh is so legendary that it shapes new games