According to new information, Ubisoft is said to be working on two Far Cry projects: Far Cry 7 and a multiplayer shooter like Escape from Tarkov. The new extraction shooter will be created in Canada, at Ubisoft Montreal. It is tentatively titled “Project Maverick.”
Where does the information come from? The information comes from Tom Henderson, a well-known leaker who often provides information about major gaming titles. The information became public on Sunday evening.
This is the information: Originally the extraction shooter was part of a project that was supposed to become Far Cry 7. But after management changes, both titles are now independent projects:
The Far Cry series has survived a lot, even Til Schweiger and Uwe Boll:
Alaska instead of Russia: Does Far Cry rely on the hype genre?
What do you know about the shooter? It is said that the project has already been knocked over several times and has been in development for several years. It is said to be set in a village called Alashina in Alaska. Players were lured to the region with the promise of freedom, but now they see a country in chaos where no one trusts anyone else.
Players will have to search the environment for resources in order to survive: this will require skinning animals or detecting chemicals. The player will harvest plants for medicinal herbs and find weapon parts in the best survival style. Ammunition casings are also in demand.
Players are supposed to use a hideout as a base of operations where they can store found weapons and equipment.
What should make the game special? This all sounds a lot like Escape from Tarkov. But it should also be possible to work in a team.
The game is intended to punish deaths harshly: players lose all items, perks and levels when they die – except for items that are hidden.
When is that supposed to come? A release date is planned for April 2025, and an alpha is scheduled to start in the first half of 2024.
Is Ubisoft chasing the next trend?
How is this discussed? You can see clear borrowings from Escape from Tarkov here. On reddit there is criticism that Ubisoft seems to be chasing the next trend. That already failed badly with “Hyper Scape”.
“Hunt: Showdown” is cited as a positive example of a strong extraction game.
However, some on reddit see an opportunity for a game like Escape from Tarkov, but it should meet a few requirements:
Successful indie games often trigger a wave of big titles
This is what lies behind it: This is a pattern that repeats itself constantly in gaming. There’s an “indie game” that inexplicably plays better than anyone can explain, but is considered “raw” or “inaccessible.”
Large studios then try to develop more accessible, mass-market versions of this pioneering game:
Ubisoft’s attempt to copy the latest trend didn’t go so well:
Ubisoft Shooter wanted to be a fast-paced Twitch experiment – Now discontinued