If you’re constantly overcharged in Starfield, it’s your own fault

In Starfield you can actually find loot everywhere – a real feast for collectors. However, this can quickly lead to the inventory being completely overfilled. It’s your own fault, says Bethesda boss Todd Howard.

Todd Howard is game director and executive producer for Bethesda Game Studios, the studio behind titles like Starfield, Fallout and The Elder Scrolls. In addition, before the release of Starfield, he was the only person at Bethesda who was allowed to talk about new information about Starfield.

In an interview uploaded as a YouTube episode on September 25th, Todd Howard talks to Ted Price of The AIAS Game Maker’s Notebook Podcast about the phenomenon where players simply have to pick up everything and are immediately overloaded. You don’t even need all that stuff.

Trays, pencils, etc. can be sold so well. Here you will find tips on how you can make money quickly:

Starfield: Make money fast the HONEST way!

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“No, you don’t need these things”

This is what Todd Howard says to Loot fans: In the conversation with Ted Price, Todd Howard talks about the freedom players have in Starfield. This means they can decide for themselves where they go and what they do. And this is especially an issue when players are looting.

It seems like this is what people do every time they play one of our new games: pick everything up. They are immediately overloaded. No, you don’t need the trays and pencils. But we like that you can pick them up.

Todd Howard via The AIAS Game Maker’s Notebook Podcast

But it’s also just too tempting when there’s loot lying around everywhere – even in toilets. Full backpacks and overloading are issues that constantly concern players in Starfield. Players keep collecting tips to solve the overload problem.

So you can simply stuff your companions with junk, build makeshift outposts, use the container in the lodge with infinite storage space or use cheats.

Here you will find tips against full backpacks:

Alternatively, you can just keep running around with your overloaded inventory and even sprint. Of course, this has effects that you have to weigh up for yourself, because: Your oxygen drops rapidly if there is too much stress. The CO₂ content in your suit then increases.

Players have maxed this out to see if you can die from it:

Starfield: Player tests whether you die if you generate too much CO₂ through overload

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