If you don’t take good care of a companion in Baldur’s Gate 3, she’ll be really nasty to you

Love in Baldur’s Gate 3 is not unconditional – it must be nurtured or there will be consequences. One player, looking through the game’s dialogue files, discovered that a companion should not be ignored. But other players seem to be celebrating exactly that.

Which companion are you talking about? It is the half-elf of the group, the cleric Shadowheart. One player showed on Reddit how Shadowheart talks to her significant other when their approval and respect are pretty low.

Each companion has different greetings, which depend on their affection and approval for the player. However, hardly anyone has as many negative greetings as Shadowheart, which are explicitly tailored to a romantic partner.

Comments like “Personality isn’t everything, I guess” are just the beginning. But many players seem to celebrate exactly this type of communication.

Here you can see the trailer for Baldur’s Gate 3, in which Shadowheart sounds much more encouraging:

Baldur’s Gate 3 is coming to PS5 – trailer sets the mood for the console release

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How does such a dynamic arise with Shadowheart? Fading love can happen if you don’t have enough understanding towards it, are too curious too early, or simply ignore it and rarely if ever include it in the active group.

Of course, for the case described here you have to have entered into a relationship with Shadowheart, but that’s not too difficult. It doesn’t take too much credit to get a romantic scene with Shadowheart in the first act of the game. All the more tragic when a fast connection burns out just as quickly.

Some of the dialogue between Shadowheart and a player whose relationship is going south is as follows:

  • “Just because I visit you in your sleeping bag every now and then doesn’t mean you have to talk to me so much. Is it urgent?”
  • “Personality isn’t everything, I suppose. Many relationships can be sustained through physical attraction alone.”
  • “You know what I really love about you? If you play the strong, silent type. Let’s keep this short, shall we?”
  • If you finally take pity and decide to end the relationship, that doesn’t immediately make for a more respectful treatment:

    “I should be grateful that you ended things between us – I dodged a poisonous arrowhead. What do you want?”

    What is the reaction of the players? Although some players find the nasty comments sad and find it hard to understand how anyone could even reach this point in a relationship voluntarily or accidentally, on the other hand, there are enough people on Reddit who are thrilled.

  • papercut-ninja says: “I love how the game takes into account alternative scenarios of (a bit euphemized for the article) ‘rage-driven intimacy’ and provides special greetings.”
  • coltvahn says: “Stop. Stop it. I can’t fall in love any more.”
  • Some compare this type of low approval romance to the rival romance in Dragon Age 2.

  • Western_Secretary says: “I love the idea of ​​low acceptance romances. This is like the rival romance in Dragon Age 2. More games should feature (again, glossed over) ‘rage-driven intimacy’.”
  • wish_to_conquer_pain replies: “The rivalry-friendship meter was one of my favorite elements in a game ever. I wish more games would use a similar system, especially for romances.”
  • Is Shadowheart’s relationship doomed? Even though Shadowheart has an unhappy relationship in some playthroughs, things are apparently different in real life. Her actress Jennifer English met her partner during the development of Baldur’s Gate 3. Together, the two stream their journey through the game and have a close bond with their community: the player becomes a part of Baldur’s Gate 3 after her death – Shadowheart honors her with a special tribute

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