Our author Schuhmann got caught up in a game of the strategy game Crusader Kings 3 on Steam and slightly overdid it.
The Swedish strategy geniuses Paradox pride themselves on the fact that hardly anyone plays their games to the end. I fit in perfectly as a player because I love to perfect the beginning of strategy games until everything goes according to plan – according to my plan.
But in a game of the dynasty simulator Crusader Kings 3, I made the mistake of not stopping after 50 years and starting over. But I played the game far into the endgame. And you just shouldn’t do that.
Currently I always follow a certain process with Crusader Kings 3. The plan is:
That’s actually the plan. But usually something goes wrong, for example in the case of a generation handover:
But none of that happened in one game, everything went according to plan. First Vikings and the Isle of Man, then the North Sea, finally all of Great Britain, Finland, Lorraine, France.
200 years before the end of the game, Crusader Kings 3 runs out of steam
By placing a descendant in each conquered territory and activating all possible fertility bonuses for my dynasty, my lonely character, with which I started the game as a count, has grown into a dynasty of over 12,000 people after 400 years, spread over 177 houses.
In Crusader Kings 3, provinces have a development level from 0 to 100 (maximum): 200 years before the end of the game, the core area around London is exhausted:
In theory, the game goes on for another 190 years until 1453, but due to the way I play it is actually already finished.
I’ve accelerated the development of the capital in London with umpteen bonuses in the game so that it has long since reached the maximum of 100.
My family tree escalated a long time ago anyway. My current king has 26 children. His firstborn alone gave him 15 grandchildren and 29 great-grandchildren. In all, the dynasty has 12,302 living descendants.
A very, very small part of the family tree:
Dynasty properties make the game easier and more unrealistic
The dynasty tree has also been full for a long time and there are no longer many innovations to be discovered. Money has not played a significant role for 300 years.
The dynasty tree is a thing of its own. It makes the game easier and more unrealistic as the game progresses.
At the beginning of a game it is like this:
Through the dynasty tree and general game progression:
At the same time, even though I have a decent €3,800 PC, the game has become extremely slow: a year that used to take 20 minutes now takes 2 hours.
Like the other big strategy games, Crusader Kings 3 also has the problem: you can play it “perfectly” and conquer the world, but that’s just not fun.
It probably only helps to start a new game and set smaller goals, such as going on a hunt for success.
You can conquer the world as Germany in Victoria 3 – but it’s not fun even on a PC for €3,800