A player from Monster Hunter Wilds reports on a frustrating multiplayer experience at a catch quest. The community jumps with advice and action and reveals how you can easily avoid such situations.
What is that experience? On Reddit, Doomclex reports that after completing the story mode, he wanted to complete a final quest before he planned to switch to the high rank. The goal of the order: he should catch a Yian Kut-Ku.
When he started the quest, he received reinforcements in the form of three teammates who had already reached hunter 100 or higher. The initial thought of Doomclex: Fantastic, it will be quick. However, reality looked very different.
Instead of helping to weaken the monster and lure it into a trap, they threw dung to the animal to scare it away again and again. When there were no more dung balls, they used barrel bombs to torpedo the order. A targeted catch was not possible.
The common thing: Even in the next two attempts to complete this quest, the trio was back at the start – as if they were targeting Doomclex. The victim could only master the quest when he blocked the three and tried it solo.
This not only expects Doomclex, but also to you according to the main story from MHW:
Monster Hunter Wilds: This awaits you after the main story
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How does the community react to the report? With more than 4,900 upvotes and more than 630 comments, including many helpful tips on how such a frustrating situation can be prevented.
If you participate in the multiplayer with randomly allocated hunters, you should definitely switch off any type of mod that could have a negative impact on the gaming experience of your approved fellow rider. Because that can also ensure unnecessary frustration: first cheaper torpedo the fun in the co -op of Monster Hunter Wilds