How important are QA tests in games?

How important are QA tests in games

I’ll explain to you why Cyberpunk 2077 and Battlefield 2042 are bad, technically speaking, just like popular content.

First of all, I have a short question for you; Do you read credits? I am studying. I’ve even been reading for as long as I can remember. Why then? The only thing that caused this was the name of Sami Onur in Call of Duty 4: Modern Warfare, then Giray Özil in Medal of Honor and Cemre Özkurt in The Sims 3.

The importance of the testing phase in games

Especially Sami Onur impressed me. Then I discovered that Crysis was a play prepared under the leadership of Cevat, Avni and Faruk Yerli with the effect of Turkish dubbing. Yes, the Turks were instilled in me with the determination to work as a developer in a big game company.

I wanted to reach these names over time. What was I doing? How many Turks are in the games? I was discovering them.

I don’t have internet at home. Even so, the current conditions do not exist. I would look at the friend of the game boxes, which are as expensive as the games that are currently sold for 1000 TL, find the contact addresses of the company and explain the reasons why I want to reach that person by e-mail with difficult methods.

With the social media planting its seeds with Facebook, I could easily reach all of them by just searching for names, and I gathered information about this game industry that I wanted to enter in the following years. Then I poured all these experiences into written interviews with the pure feeling that there are such people, so that they do not get lost in the message box. In short, this is how my enthusiasm for reading Credits started.

What happened over time? When I said who were the programmers, who were the graphic designers, what were the studies on, I understood most of the events that way. Finally, I reached the QA Testers. In fact, it’s like the work I do now and sometimes by helping out. I can say it’s like the job I always wanted to stay at.

Last year, we encountered two games that we were disappointed with. One of them was Battlefield 2042 and Cyberpunk 2077. Was it the content that we were disappointed with in these two productions? Was the game really bad? With a short answer: It wasn’t!

It was all bugs and bugs. In fact, these two games began to be called Cyberbugs and Bugfield. Who has the biggest responsibility and responsibility in this regard? Of course, to the QA Testers…

How important are QA tests in games?

What does QA Tester mean? Let’s explain that first. Although we made a joke by changing the place of Q and A, its real Turkish meaning is; It means KK Testers. That is Quality Control.

Unfortunately, this job means testing a game, not playing it. Although there is the perception that “Oh, they make money by playing nice games”, unfortunately the reality is not like that. You are a tester!

Nowadays, you can also earn money by playing games. YouTube and Twitch are the easiest methods in this regard, but this is not the case in QA Testing. What did I just say? You are a tester!

You have only one mission; BUG find and report it! And all of them…

What you need to do as a game tester; trying to break that game. Trying every method to break it. Put your favorite game in front of you. Try every imaginable nonsense to find fault with that game. Experience the wildest minds. In fact, in a series like GTA, try to climb every mountain and leave an object that has not been shot or fired. There are so many things we haven’t done even in this game that we have been playing for 10 years; That’s what testers have to do before the game comes out! So the QA Testers’ job is to confirm and report that everything is going well. Instead of progressing in a fun way by doing the main and side quests; maybe to do the most disgusting, most boring jobs.

This is how the whole process works, from the simplest productions imaginable to the most difficult ones. For example, in a company, I reported the ads in a game based on matches. Trying each match with each team meant experiencing more than 100 different matches, similar to the story once told against wheat put on the chess square. And if you’re someone who doesn’t like sports, think about how difficult that job is.

The sweetest bad thing is to know and experience everything about the game you love, including your signature, while working on the production of a game you love, and eat the spoilers from the beginning.

How important are QA tests in games?

For example; “There’s this character in Crysis, check the way it dies and kills!” – You’re instantly spoiled, and that’s the biggest sacrifice you’ve made in the fight to find bugs while working on your favorite series. Cry out the faults or find fault, try to destroy it.

Cyberpunk 2077 and Battlefield 2042 actually reminded me of the Medal of Honor: Warfigter and Assassin’s Creed Unity disasters that we have experienced in the last 10 years. Both the early release of these games and the fact that they were not delayed due to mistakes caused this disaster both to us and to these companies.

Let me summarize the situation; Due to the pandemic, every developer has been closed to their homes. They couldn’t keep up with the Home Office layout. While errors are the most important situation, you have to contact the developer to fix these errors. Is there something wrong with the building? You should report it to the 3D employee who designed and drew it so that this disaster will stop. The pandemic caused this error to the game industry as “Cyberpunk and Battlefield”.

Are companies wrong?

– Yes there is.

As Industry 3.0, we are in the internet age. After all, it will be fixed with Updates, right?

They’ve already improved, but the crash and the experience of those first sales have now destroyed those good memories of those games psychologically. On top of that, they created the “I wonder…” anxiety in new productions.

When I think of it; There was a great fear in the old versions of the iPhone. Twisting problem. Testers who tested everything didn’t think of sitting and hanging around with the iPhone in their back trouser pocket. Imagine that such a deficit was discovered because of the thousands of audiences who did it. In a way, those who bought the device became a tester. That’s why I have a habit of not jumping right into the new product. In first-party devices, you are usually the QA Testers. Also for free.

Why didn’t I give an example of Grand Theft Auto IV? As TayfunKey, “Did I become a Rockstar Games fanboy?” If you ask; The game was a production consisting of a terrible port on the PC side. It had nothing to do with the tester. The other productions I listed were disgraceful on every platform and system.

Because you can’t read, brother Murat beat me without any bugs and I wrote my shortest article. We did not test for bugs. Let’s say, if we take every shot form; 64 matches in total. Imagine such a workforce right now. And for you, I can’t be beaten 64 times. Get into the bug, then stop. The old man after all…

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